Class Sets
Level 50 - CP 160
Soulcleaver
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) While in combat, strengthens your Siphoning abilities at the cost of Ultimate: Increases the damage and healing of Siphoning abilities by 18%. Reduces the cost of Siphoning abilities by 18%. Casting Siphoning abilities drains you of 1 Ultimate.
Class: Nightblade
Jewels
Weapons
Light Armor
Medium Armor
Heavy Armor
Name: SoulcleaverWeapons
Light Armor
Medium Armor
Heavy Armor
Type: Class Sets
Location: Class buffs: Nightblade
Champion Points that buff this armor set
- Blessed
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Untamed Aggression (only while slotted)
Frequently asked questions
Which DLC do I need to obtain Soulcleaver in ESO?
Soulcleaver is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Soulcleaver drop in ESO?
Soulcleaver drops in Infinite ArchiveRelated
Class Sets
Level 50 - CP 160
Spattering Disjunction
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with an Arcanist ability applies two random status effects to your target. This effect can occur once every 7 seconds. Dealing damage with a Herald of the Tome ability reduces this cooldown by 0.5 seconds, up to once every 1 second.
Class: Arcanist
Class Sets
Level 50 - CP 160
Corpseburster
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Consuming a corpse causes the corpse to explode, dealing 1298 Magic Damage to enemies within 5 meters, and increasing the damage by 10% for each Grave Lord ability slotted. This effect can occur once every 0.5 seconds and scales off the higher of your Weapon or Spell Damage. Enemies damaged by the explosion gain Minor Breach for 5 seconds, reducing their Physical and Spell Resistance by 2974.
Class: Necromancer
Class Sets
Level 50 - CP 160
Monolith of Storms
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing damage with a Storm Calling ability's initial hit or every 5th tick creates a Monolith near the enemy for 10 seconds, up to one every 1 second. You may have up to 3 Monoliths at a time. Monoliths link to your other Monoliths within 28 meters of each other, each link dealing 680 Shock Damage, scaling off of the higher of your Weapon or Spell Damage, every 2 seconds to enemies between and near them. An enemy can only take damage from this set once every 2 seconds.
Class: Sorcerer
Class Sets
Level 50 - CP 160
Basalt-Blooded Warrior
(2 items) Adds 129 Magicka Recovery(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Casting an Earthen Heart ability grants you a Rock Stance for 10 seconds. While on your Primary Weapon you gain Molten Stance, granting you Major Heroism, generating 3 Ultimate every 1.5 seconds. While you are on your Secondary Weapon you gain Obsidian Stance, increasing your Healing Done and damage shields by 14%. Bar Swapping will swap your Stance automatically.
Class: Dragonknight