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Deeproot Zeal Set - ESO header

Deeproot Zeal Set - ESO

Deeproot Zeal Set - ESO

Dungeon Level 50 - CP 160
Deeproot Zeal Dungeon Armor Set Icon icon

Deeproot Zeal

(2 items) Adds 1096 Maximum Stamina
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1206 Maximum Health
(5 items) When you deal direct damage to a taunted target, restore 525 Stamina and Magicka. This effect can occur once every 2 seconds.
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Heavy Armor
Jewels
Weapons
Name: Deeproot Zeal
Type: Dungeon
DLC Requirement: Lost Depths
Style: Y'ffre's Will
Location: Deeproot Zeal is an armor set in the Elder Scrolls Online that can be obtained in Earthen Root Enclave. It is part of the Lost Depths DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Deeproot Zeal.

Frequently asked questions

Which DLC do I need to obtain Deeproot Zeal in ESO?

To obtain Deeproot Zeal you must own the Lost Depths DLC

Where does Deeproot Zeal drop in ESO?

Deeproot Zeal drops in Earthen Root Enclave

Related

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Dungeon Level 50 - CP 160
Shroud of the Lich Dungeon Armor Set Icon icon

Shroud of the Lich

(2 items) Adds 129 Magicka Recovery
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Magicka Recovery
(5 items) When you cast an ability that costs resources while under 33% Magicka while in combat, your Magicka Recovery is increased by 1106 for 20 seconds. This effect can occur once every 1 minute.
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Dungeon Level 50 - CP 160
Bani's Torment Dungeon Armor Set Icon icon

Bani's Torment

(2 items) Adds 4% Healing Taken
(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds. While tethered, you apply Major Maim to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing received by 16%. The tether is broken if the enemy moves 8 meters away from you. This effect can occur once every 15 seconds.
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Dungeon Level 50 - CP 160
Ebon Armory Dungeon Armor Set Icon icon

Ebon Armory

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) Increases your Max Health by 1000 for you and up to 11 other group members within 28 meters of you. This bonus persists through death.

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