This is a stupid little build I thought of: Your own adventuring party!
It has 3 permanent summons (or 4, if you count a companion, and you should!):
- Bear - as your tank
- Clanfear - as your damage or something
- Twilight Matriarch - as your healer
- And your Companion - as your … well, damage or more tanky dude. IDK.
You'll also have Necromancer summons:
- Skelly Mage - as a kind of damage source. Recast on expire.
- Flamy Skulls - Pew.
- Suicide Skelly - debuffs and damages enemies.
Oh and also there's you. My idea is to make you somewhat tanky. You could also swap around some skills and be more attacky. Your choice really.
Second bar has your permanent summons (so they don't just implode), Bound Aegis for more Defence (even when on main bar) and also a Magicka Regen and Shield Spells. So if you want, you can swap and apply some buffs every so often.
Item choices are … theoretically for defence and mag sustain. Don't know if it works well, haven't tested it lol.
Also: Items are pretty much all crafted, so they should be rather easy to get.
Final Notes:
- Of course you need subclassing.
- I didn't really look into champion points for now. They changed it some time ago - and I haven't really gotten into it that much yet.
- You don't need all of these passives. some of them are just because I like them (guilds pretty much). Everything else should at least provide some benefit to the build.
Enjoy and tell me how (or if) this build somewhat works.
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