(In)voluntary friends - Necromancer Build PvE - ESO

Don't forget a companion!

By Kixel   •  Updated 10 months ago

Seasons of the Worm Cult Part 1 PvE Other Necromancer Has Subclassing Setups

Introduction

Don't forget a companion!

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Sorcerer -> Daedric Summoning , Warden -> Animal Companions
Learn more about subclassing here

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    64
  • Icon icon
    Stamina
    0

Mundus stone, Curse

Passives

All passive Skills

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 12%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Mending icon
Major Mending
Increases Healing Done by 16%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Protection icon
Minor Protection
Reduces damage taken by 5%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974

Guide

Build Explanation

This is a stupid little build I thought of: Your own adventuring party!

It has 3 permanent summons (or 4, if you count a companion, and you should!):

  • Bear - as your tank
  • Clanfear - as your damage or something
  • Twilight Matriarch - as your healer
  • And your Companion - as your … well, damage or more tanky dude. IDK.

You'll also have Necromancer summons:

  • Skelly Mage - as a kind of damage source. Recast on expire.
  • Flamy Skulls - Pew.
  • Suicide Skelly - debuffs and damages enemies. 

Oh and also there's you. My idea is to make you somewhat tanky. You could also swap around some skills and be more attacky. Your choice really.

Second bar has your permanent summons (so they don't just implode), Bound Aegis for more Defence (even when on main bar) and also a Magicka Regen and Shield Spells. So if you want, you can swap and apply some buffs every so often.

Item choices are … theoretically for defence and mag sustain. Don't know if it works well, haven't tested it lol.

Also: Items are pretty much all crafted, so they should be rather easy to get.

Final Notes:

  • Of course you need subclassing.
  • I didn't really look into champion points for now. They changed it some time ago - and I haven't really gotten into it that much yet.
  • You don't need all of these passives. some of them are just because I like them (guilds pretty much). Everything else should at least provide some benefit to the build.

Enjoy and tell me how (or if) this build somewhat works.

Kixel

Kixel

Updated 10 months ago