Stamblade PvP - Nightblade Build - ESO

By bthurbs   •  Updated 1 hour ago

Seasons of the Worm Cult Part 2 PvP Stamina Damage Dealer Nightblade Has Subclassing Setups

Introduction

This is the Stamblade PvP Nightblade build by bthurbs. It uses 5 item sets and features the Nightblade class.

Armor Sets

All equipped armor sets
Equipped active Skills
The following skill lines from other classes are used : Templar -> Restoring Light
Learn more about subclassing here

Champion Points

All active and passive stars

Character

All about character setup

Race Options

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    32
  • Icon icon
    Stamina
    32

Mundus stone, Curse

Passives

All passive Skills

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Berserk icon
Major Berserk
Increases all damage done by 10%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Protection icon
Major Protection
Reduces damage taken by 10%
Major Resolve icon
Major Resolve
Increases Physical Resistance and Spell Resistance by 5948
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Endurance icon
Minor Endurance
Increases your Stamina Recovery by 15%
Minor Heroism icon
Minor Heroism
Grants 1 Ultimate every 1.5 seconds
Minor Maim icon
Minor Maim
Reduces damage done by 5%
Minor Mending icon
Minor Mending
Increases Healing Done by 8%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Savagery icon
Minor Savagery
Increases Weapon Critical by 6%

Guide

Build Explaination

Tribal chief: this is only theory crafted but i think has lots of potential to be a cold brawler build. While there is no source of breach on our slotted skills, the base penetration sits at a minimum of 14.8k and can even be pushed to near 20k should you use a maul or run more light armor. On top of our penetration being so high, our ultimate completely ignores all resistances as well as adding the resistances we just ignored to the resistances we have. The goal of this build is to have 30-35k armor while buffed and using your ultimate for an additional 20-30k armor for 8 seconds. So you have 15k+ base pen, 50k+ armor, and several HoT skills that allow you to stay on your front bar and pressure your opponent, with an occasional back bar minor heroism proc. 

I am also thinking about another build using onslaught instead of berserker rage where penetration would come from casting your ultimate getting around 20-30k pen allowing you to build more into weapon damage

bthurbs

bthurbs

Updated 1 hour ago