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Alik'r Desert
Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in minerals resources, but... More info
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Artaeum
The reason is unknown, but around 350 years ago, the island of Artaeum simply vanished, taking the Psijics and their secrets with them. To where or even when they went is a mystery, but for centuries, the Psijic Order wa... More info
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Auridon
The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repe... More info
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Bal Foyen
Bal Foyen, on the southern coast of Morrowind's Inner Sea, was a wild expanse of marshland until recently. Now much of it has been turned over to the Dark Elves' former Argonian slaves, who plant saltrice and herd guar i... More info
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Bangkorai
This region takes its name from its most famous feature, the Bangkorai Pass, which has served as High Rock's defense against the wild raiders of Hammerfell for countless generations. The uplands north of the pass and the... More info
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Battlegrounds
Battlegrounds are designed to be short, bloody affairs between three teams of four players (4v4v4). Unlike PvP in Cyrodiil, teams in Battlegrounds are not bound by Alliance, but are made up of players from any of the thr... More info
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Betnikh
Nine generations ago, the island of Betony was conquered by the Seamount Orcs, who renamed it Betnikh. A proud, self-reliant people, the Orcs fiercely protect their new home from incursion by outsiders.... More info
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Blackreach
Venture into the underground realm of Blackreach. This vast subterranean complex contains many great treasures for would-be explorers to uncover, but also terrible dangers. Filled with giant stalagmites, bioluminescent m... More info
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Blackreach: Arkthzand Cavern
... More info
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Bleackrock Isle
Bleackrock is an island off the northeast coast of Skyrim between Windhelm and Solstheim. The hardy Nords who inhabit Bleackrock are mostly farmers and fisherfolk. A small contingent of Pact soldiers keep a sharp lookout... More info
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Clockwork City
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose.... More info
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Coldharbour
The dreadful Oblivion plane of Coldharbour is a place of death, despair, and infinite cruelty. It is ruled by Molag Bal, the Lord of Brutality and Domination, a Daedric Prince dedicated to enslaving all the mortals of Ni... More info
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Craglorn
Though crossed by caravans and Covenant troops going to and from Cyrodiil, this wild region of eastern Hammerfell is a virtual no-man's-land. It's anchored on the east and west by the towns of Elinhir and Dragonstar.... More info
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Cyrodiil
The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest priz... More info
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Deshaan
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the E... More info
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Eastmarch
One of the "Old Holds," Eastmarch was among the first regions of Skyrim settled by the Nords when they arrived from Atmora. Its capital, Windhelm, is the oldest continuously inhabitted human settlement in Tamriel, and wa... More info
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Eyevea
Originally an island in the Summerset archipelago, Eyevea disappeared from Tamriel thousands of years ago, spirited away by Shegorath into his realm of the Shivering isles. Note: You can enter Eyevea in the Mages Guild ... More info
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Glenumbra
Glenumbra, the westernmost region of High Rock, contains the city-states of Daggerfall and Camlorn, the great cemetery of Cath Bedraud, and the wild areas of Hag Fen, Glenumbra Moors, and the forests of Daenia.... More info
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Gold Coast
The Gold Coast always served as the Empire of Cyrodiil's gateway to the Abecean Sea, but with the Empire in eclipse, the region has gone its own way.... More info
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Grahtwood
This region is the southern heart of the Wood Elves' great forest, and home to more of the gigantic graht-oaks than any other part of Valenwood. Its capital, now also the capital of the entire Aldmeri Dominion, is Elden ... More info
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Greenshade
Greenshade, a land of flowing rivers and fertile plains, occupies the southwest portion of Valenwood. The port city of Woodhearth sits upon western shore, while other towns include Marbruk and Greenheart.... More info
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Hew's Bane
During the early days of the Ra Gada, Prince Hubalajad claimed this Hammerfell peninsula for his own. When all his ambitious endeavors ended in failure, the region acquired the nickname Hew's Bane, and it stuck.... More info
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Imperial City
At the center of Cyrodiil stands the Imperial City. There, the Three Alliances vie with Daedric overlors and each other for control of the White-Gold Tower.... More info
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Imperial Sewers
Honored members of the Elder Council, It is with great pride that I report we have finally found the city's legendary Centrata! As you know, the city's underground is a complex nest of sewer drains and crumbling Ayleid ... More info
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Khenarthi's Roost
This island off the south coast of Elsweyr is named after the Khajiiti goddess of weather and the sky, who is usually represented as a great hawk. She finds many worshipers among the cat-folk's sailors and farmers, espec... More info
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Malabal Tor
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves.... More info
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Murkmire
At the southernmost extremity of Black Marsh, the region informally known as Murkmire gradually slopes down from the interior uplands of the north until it fades into the ocean. Legend holds that the land once extended m... More info
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Northern Elsweyr
This region, also known as Anequina, merged with the southern region of Pellitine several centuries ago to form the province of Elsweyr. It's a patchwork that united many former small kingdoms, including Rimmen, Orcrest,... More info
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Reaper's March
Once known simply as Northern Valenwood, this region that borders Cyrodiil and Elsweyr has seen so much bloody warfare since the fall of the Second Empire that it's now known as Reaper's March, even to its battle-scarred... More info
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Rivenspire
This northwestern region of High Rock contains some of the province's most dramatic terrain, including towering, flinty crags, windswept moors, and narrow canyons. Many folk find the environment oppressive, even threaten... More info
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Shadowfen
On the border with Morrowind, the Shadowfen region has had more contact with Tamrielic civilization than most of Black Marsh, due primarily to the activities of the Dunmeri slavers who once operated out of the city of St... More info
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Southern Elsweyr
Also known as Pellitine, this land's complex history stretches back into antiquity. Long ago, Khajiiti aristocrats ruled the southern kingdoms with grace and refinement. Now, in the wake of the Knahaten Flu, criminals, I... More info
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Stonefalls
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls' bane and benefit, fertilizing the soil where the land isn't too arid to grow crops. It was here that the recent in... More info
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Stormhaven
Situated at the head of the strategic Illiac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant.... More info
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Stros M'Kai
One of the first landfalls settled by the Redguards when they sailed east from their lost homeland of Yokuda, the island of Stros M'Kai is now a haven for freebooters, sea-rovers, and other nautical entrepreneurs who roa... More info
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Summerset
The land called Summerset is the birthplace of civilization and magic as we know it in Tamriel. On its idyllic sea-kissed shores live the Altmer, the High Elves.... More info
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The Earth Forge
The Dwarves tapped the heat at the heart of Nirn for many purposes. They used steam to warm their subterranean cities and to motivate their devices. To forge their superb metals, they needed such intense heat that it cou... More info
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The Reach
Discover the wilds of the Reach and the fearsome clans that call it home. Walk the ancient steps of the magnificent city of Markarth and venture into the hidden depths of Blackreach’s Arkthzand Cavern.... More info
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The Rift
Skyrim's southernmost hold has a relatively temperate climate, thanks to northern mountains that block the frigid gales of the Sea of Ghosts, and warming volcanoes in the Velothi Mountains to the east. Its capital is Rif... More info
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Vvardenfell
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The omnious, ever-smoldering peak of Red Mountain looks over this strange land.... More info
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Western Skyrim
Sundered from Eastern Skyrim in years past, High King Svargrim rules the cold and unforgiving land known as Western Skyrim. Consisting of the holds of Haafingar, Karthald, and Hjaalmarch, the realm gives rise to hardy na... More info
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Wrothgar
The Wrothgar Mountains have been home to northern Tamriel's Orcs since the beginning of recorded history. Invading armies have marched into these peaks countless times to suppress the fractious Orcs, but the clans always... More info

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