![Twilight Remedy Set - ESO header](/storage/headers/maw-of-lorkhaj-trial-e-s-o-header-u-h4dox.jpg)
Twilight Remedy Set - ESO
Twilight Remedy Set - ESO
Trial
Level 50 - CP 160
![Twilight Remedy Trial Armor Set Icon icon](/storage/icons/gear_dromathra_light_head_a.png)
Twilight Remedy
(2 items) Adds 129 Magicka Recovery(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When an ally activates a synergy you have created within 10 seconds, they heal themselves for 7704 Health over 15 seconds and gain Minor Force for the duration, increasing their Critical Damage by 10%. This effect scales off the higher of the synergy activator's Max Magicka or Stamina.
Weapons
Light Armor
Jewels
Name: Twilight RemedyLight Armor
Jewels
Type: Trial
DLC Requirement: Thieves Guild
Style: Dro-m'Athra
Location: Buffs Champion Points that buff this armor set
- Blessed
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Swift Renewal (only while slotted)
- Untamed Aggression (only while slotted)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Twilight Remedy.
This armor set was discussed on Reddit. Learn what other players think about Twilight Remedy.
Frequently asked questions
Which DLC do I need to obtain Twilight Remedy in ESO?
To obtain Twilight Remedy you must own the Thieves Guild DLCWhere does Twilight Remedy drop in ESO?
Twilight Remedy drops in Maw of LorkhajRelated
![header](/storage/headers/kynes-aegis-trial-e-s-o-header-6ved-z-y_medium.jpg)
Trial
Level 50 - CP 160
![Perfected Roaring Opportunist Trial Armor Set Icon icon](/storage/icons/gear_seagiantlgt_helmet.png)
Perfected Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 1096 Maximum Magicka, After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
![header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b_medium.jpg)
Trial
Level 50 - CP 160
![Lucent Echoes Trial Armor Set Icon icon](/storage/icons/gear_lucentguardian_heavy_head_a.png)
Lucent Echoes
(2 items) Adds 4% Healing Taken(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes increases by 11%. While you have 50% or less Health, reduce your Damage Taken from monsters by 20%.
![header](/storage/headers/sets-by-trial-category-e-s-o-banner-picture-header-x-v-myk-b_medium.jpg)
Trial
Level 50 - CP 160
![Perfected Ansuul's Torment Trial Armor Set Icon icon](/storage/icons/gear_clandreamcarver_medium_head_a.png)
Perfected Ansuul's Torment
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Adds 657 Critical Chance, Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.
![header](/storage/headers/sunspire-trial-e-s-o-header--j-i-j-kcu_medium.jpg)
Trial
Level 50 - CP 160
![Tooth of Lokkestiiz Trial Armor Set Icon icon](/storage/icons/gear_sunspire_medium_helmet_a.png)
Tooth of Lokkestiiz
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you activate a synergy while in combat, gain Major Slayer for 16 seconds, increasing your damage done to Dungeon and Trial monsters by 10%.