
Perfected Wild Impulse Set - ESO
Perfected Wild Impulse Set - ESO
Arena
Level 50 - CP 160

Perfected Wild Impulse
(2 items) Adds 1190 Offensive Penetration, Reduce the cost of Impulse by 10%. Impulse places lingering elemental damage on your targets, dealing 605 Flame 605 Shock, and 605 Frost Damage over 8 seconds. Each element ticks once over the duration and its damage scales off the higher of your Weapon or Spell Damage.
Weapons
Name: Perfected Wild ImpulseType: Arena
DLC Requirement: Murkmire
Style: Honor Guard
Imperfected version of this set: Wild Impulse
Location: This armor set modifies the following skills Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Piercing
- Precision
- Thaumaturge (only while slotted)
- Untamed Aggression (only while slotted)
- War Mage
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Wild Impulse.
This armor set was discussed on Reddit. Learn what other players think about Perfected Wild Impulse.
Frequently asked questions
Which DLC do I need to obtain Perfected Wild Impulse in ESO?
To obtain Perfected Wild Impulse you must own the Murkmire DLCWhere does Perfected Wild Impulse drop in ESO?
Perfected Wild Impulse drops in Blackrose PrisonRelated

Arena
Level 50 - CP 160

Frenzied Momentum
(2 items) While Momentum is active, casting Stamina abilities while in combat generates a stack of Frenzied Momentum for 20 seconds, increasing your Weapon and Spell Damage by 30 up to 10 times. After 5 or more stacks, your next Heavy Attack consumes all stacks and releases a violent explosion of energy around you, dealing 1084 Physical Damage to all enemies within 8 meters, scaling off the higher of your Weapon or Spell Damage.
Arena
Level 50 - CP 160

Hunt Leader
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 5 seconds.