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Perfected Virulent Shot Set - ESO header

Perfected Virulent Shot Set - ESO

Perfected Virulent Shot Set - ESO

Arena Level 50 - CP 160
Perfected Virulent Shot Arena Armor Set Icon icon

Perfected Virulent Shot

(2 items) Adds 526 Critical Chance, Scatter Shot applies a damage over time effect that deals 65% of your initial attack as Poison Damage every 2 seconds for 4 seconds. The duration increases if you are farther away from your target to a maximum of 12 seconds.
Compare this armor set with other sets
Weapons
Name: Perfected Virulent Shot
Type: Arena
DLC Requirement: Murkmire
Style: Honor Guard
Imperfected version of this set: Virulent Shot
Location: This armor set modifies the following skills Champion Points that buff this armor set Perfected Virulent Shot is an armor set in the Elder Scrolls Online that can be obtained in Blackrose Prison. It is part of the Murkmire DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Perfected Virulent Shot.

Frequently asked questions

Which DLC do I need to obtain Perfected Virulent Shot in ESO?

To obtain Perfected Virulent Shot you must own the Murkmire DLC

Where does Perfected Virulent Shot drop in ESO?

Perfected Virulent Shot drops in Blackrose Prison

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Arena Level 50 - CP 160
Void Bash Arena Armor Set Icon icon

Void Bash

(2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.
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Arena Level 50 - CP 160
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Mender's Ward

(2 items) Steadfast Ward applies Major Vitality to your target for 4 seconds, increasing their healing received and damage shield strength by 12%.
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Arena Level 50 - CP 160
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Stinging Slashes

(2 items) Twin Slashes deals 209 more damage for each hit of the initial attack and bleed. This effect scales off the higher of your Weapon or Spell Damage.
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Arena Level 50 - CP 160
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Winterborn

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

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