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Force Overflow Set - ESO header

Force Overflow Set - ESO

Force Overflow Set - ESO

Arena Level 50 - CP 160
Force Overflow Arena Armor Set Icon icon

Force Overflow

(2 items) Casting Force Siphon on a target within 15 meters of you causes a surge of magical energy to tether between you for 10 seconds. While the tether persists and you remain in range, you and allies in the tether restore 175 Magicka and Stamina every 1 second. This effect can occur once every 10 seconds.
Compare this armor set with other sets
Weapons
Name: Force Overflow
Type: Arena
DLC Requirement: Markarth
Style: Unique
Perfected version of this set: Perfected Force Overflow
Location: This armor set modifies the following skills Force Overflow is an armor set in the Elder Scrolls Online that can be obtained in Vateshran Hollows. It is part of the Markarth DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Force Overflow.

Frequently asked questions

Which DLC do I need to obtain Force Overflow in ESO?

To obtain Force Overflow you must own the Markarth DLC

Where does Force Overflow drop in ESO?

Force Overflow drops in Vateshran Hollows

Related

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Arena Level 50 - CP 160
Rampaging Slash Arena Armor Set Icon icon

Rampaging Slash

(2 items) When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.
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Arena Level 50 - CP 160
Precise Regeneration Arena Armor Set Icon icon

Precise Regeneration

(2 items) When your Regeneration critically strikes, you restore 558 Magicka. This effect cannot occur from simultaneous critical strikes.
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Arena Level 50 - CP 160
Perfected Destructive Impact Arena Armor Set Icon icon

Perfected Destructive Impact

(2 items) Adds 103 Weapon and Spell Damage, Reduces the cost of Destructive Touch by 10% and increases your Weapon and Spell Damage by 600 for 4 seconds after activating it.
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Arena Level 50 - CP 160
Puncturing Remedy Arena Armor Set Icon icon

Puncturing Remedy

(2 items) When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.

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