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Nightflame Set - ESO header

Nightflame Set - ESO

Nightflame Set - ESO

Monster Set Level 50 - CP 160
Nightflame Monster Set Armor Set Icon icon

Nightflame

(1 item) Adds 1096 Maximum Magicka
(2 items) When you heal yourself or an ally, you have a 20% chance to summon a totem for 6 seconds that heals you and your allies within 5 meters for 704 Health every 1 second. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
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Heavy Armor
Light Armor
Medium Armor
Name: Nightflame
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set Nightflame is an armor set in the Elder Scrolls Online that can be obtained in Elden Hollow II. It is part of the base game.

Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Nightflame.

Frequently asked questions

Which DLC do I need to obtain Nightflame in ESO?

Nightflame is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Nightflame drop in ESO?

Nightflame drops in Elden Hollow II

Related

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Monster Set Level 50 - CP 160
Zaan Monster Set Armor Set Icon icon

Zaan

(1 item) Adds 657 Critical Chance
(2 items) When you deal Critical Damage with a Light or Heavy Attack, you have a 33% chance to tether to your enemy for 10 seconds as long as you remain within 8 meters of them. Enemies touching the tether take 145 Flame damage every 1 second, increasing by 100% per tick and are afflicted with the Burning status effect. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
Baron Thirsk Monster Set Armor Set Icon icon

Baron Thirsk

(1 item) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(2 items) On dealing area direct damage, mark a target for 6 seconds. Every 2 seconds after, an Explosive Scamp is spawned nearby and detonates after 1 second, dealing 362 Magic damage to up to 6 enemies within 4 meters and applying Minor Timidity for 10 seconds, draining 1 Ultimate every 1.5 seconds. Each Explosive Scamp spawned deals 100% increased damage. This effect can occur once every 25 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
Scourge Harvester Monster Set Armor Set Icon icon

Scourge Harvester

(1 item) Adds 1206 Maximum Health
(2 items) When you take damage, you have a 10% chance to create a beam that steals 2177 Health over 6 seconds from the attacker. While the beam holds you gain Major Vitality, increasing your healing received by 16%. The beam breaks if the enemy moves further than 8 meters away. This effect can occur once every 6 seconds and scales off your Max Health.

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