Kjalnar's Nightmare header
Set

Kjalnar's Nightmare

Kjalnar's Nightmare

Monster Set Level 50 - CP 160
Kjalnar's Nightmare Monster Set Armor Set Icon icon

Kjalnar's Nightmare

(1 item) Adds 129 Weapon and Spell Damage
(2 items) Damaging an enemy with a Light Attack puts a Bone stack on them for 5 seconds, up to once every 0.5 seconds. At 5 stacks, an undodgeable skeletal hand attacks your enemy after 1 second, knocking them into the air and stunning them for 3 seconds, or dealing 2221 Magic damage if they cannot be stunned. Enemies then become immune to Kjalnar's Nightmare stacks for 4 seconds. The damage scales off the higher of your Weapon or Spell Damage.
Heavy Armor
Medium Armor
Light Armor
Name: Kjalnar's Nightmare
Type: Monster Set
DLC Requirement: Harrowstorm
Style: Undaunted
Location: Location info: Veteran mode only
Champion Points that buff this armor set
Kjalnar's Nightmare Mask icon Kjalnar's Nightmare Mask icon Kjalnar's Nightmare Mask icon Kjalnar's Nightmare Shoulder icon Kjalnar's Nightmare Shoulder icon Kjalnar's Nightmare Shoulder icon
Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Kjalnar's Nightmare .

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Grothdarr

(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
Engine Guardian Monster Set Armor Set Icon icon

Engine Guardian

(1 item) Adds 129 Health Recovery
(2 items) When you use an ability that costs resources, you have a 25% chance to summon a Dwemer automation to restore 550 Stamina or Magicka or 1955 Health to you every 0.5 seconds for 6 seconds. This effect can occur once every 10 seconds.
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Monster Set Level 50 - CP 160
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(1 item) Adds 548 Maximum Stamina, Adds 548 Maximum Magicka, Adds 603 Maximum Health
(2 items) When you block an attack, you gain an energy Charge stack. When you gain 6 Charges, you release the energy, restoring 2480 Stamina and Magicka, and healing for 2480. After releasing the Charges, you cannot regain new Charges for 14 seconds. Charges can be accumulated up to once every .25 seconds.

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