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Sentinel of Rkugamz Set - ESO header

Sentinel of Rkugamz Set - ESO

Sentinel of Rkugamz Set - ESO

Monster Set Level 50 - CP 160
Sentinel of Rkugamz Monster Set Armor Set Icon icon

Sentinel of Rkugamz

(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
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Name: Sentinel of Rkugamz
Type: Monster Set
Style: Undaunted
Location: Champion Points that buff this armor set Sentinel of Rkugamz is an armor set in the Elder Scrolls Online that can be obtained in Darkshade Caverns I. It is part of the base game.

Helm icon Hat icon Helmet icon Pauldrons icon Epaulets icon Arm Cops icon
Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to (Veteran difficulty only)
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Sentinel of Rkugamz.

Frequently asked questions

Which DLC do I need to obtain Sentinel of Rkugamz in ESO?

Sentinel of Rkugamz is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Sentinel of Rkugamz drop in ESO?

Sentinel of Rkugamz drops in Darkshade Caverns I

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Monster Set Level 50 - CP 160
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Velidreth

(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
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(1 item) Adds 1096 Maximum Magicka
(2 items) Dealing Flame Damage to an enemy grants you Behemoth's Aura for 12 seconds that reaches up to 12 meters. You and up to 11 group members in the aura reduce Flame Damage taken by 5%. Enemies in the aura increase their Flame Damage taken by 5%. This effect can occur once every 15 seconds.
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Monster Set Level 50 - CP 160
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(1 item) Adds 1487 Offensive Penetration
(2 items) When you deal damage with a Heavy Attack, after 1.2 seconds deal 650 Shock damage to up to 6 enemies within a 7 by 5 meter line on your target, applying Major Vulnerability to them for 7 seconds, increasing the damage enemies take by 10%. This effect can occur once every 15 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
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(1 item) Adds 1487 Armor
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