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SKILL LINE

DUAL WIELD

DUAL WIELD
Category: Weapon
Other skill lines in Weapon : Bow, Destruction Staff, One Hand and Shield, Restoration Staff and Two Handed
Ultimate abilities
Icon Lacerate Lacerate
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Slash enemies in front of you, causing them to bleed for 2735 Physical Damage over 8 seconds and healing you for 50% of the damage done.
arrow Icon Rend Rend
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Slash enemies in front of you, causing them to bleed for 5085 Physical Damage over 16 seconds and healing you for 50% of the damage done.

Increases the duration.
arrow Icon Thrive in Chaos Thrive in Chaos
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Slash enemies in front of you, causing them to bleed for 2735 Physical Damage over 8 seconds and healing you for 50% of the damage done. Each enemy hit increases your damage done by 6% for the duration. This effect can stack up to 6 times.

Converts into a conal attack. Each enemy hit increases your damage done.
Active abilities
Icon Flurry Flurry
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Flood an enemy with steel, battering them with five consecutive attacks that each deal 131 Physical Damage. The final hit deals 300% more damage.
arrow Icon Bloodthirst Bloodthirst
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Flood an enemy with steel, battering them with five consecutive attacks that each deal 131 Physical Damage. The final hit deals 300% more damage and heals you for 63% of the damage caused.

Heals you for a percentage of the damage caused by the final hit.
arrow Icon Rapid Strikes Rapid Strikes
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Flood an enemy with steel, battering them with five consecutive attacks that each deal 135 Physical Damage. Each hit increases the damage of the subsequent hit by 3%. The final hit deals 300% more damage.

Each hit increases the damage of the subsequent hit.
Icon Twin Slashes Twin Slashes
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Slice an enemy with both weapons to cause deep lacerations, dealing 227 Physical Damage with each weapon and causing them to bleed for an additional 905 Physical Damage over 10 seconds.
arrow Icon Blood Craze Blood Craze
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Slice an enemy with both weapons to cause deep lacerations, dealing 228 Physical Damage with each weapon and causing them to bleed for an additional 910 Physical Damage over 10 seconds. You also heal for 940 Health over the duration.

Also heals you while active.
arrow Icon Rending Slashes Rending Slashes
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Slice an enemy with both weapons to cause deep lacerations, dealing 282 Physical Damage with each weapon and causing them to bleed for an additional 910 Physical Damage over 10 seconds. You also reduce their Movement Speed by 30% for 4 seconds.

Increases the initial damage and reduces the enemy's Movement Speed.
Icon Whirlwind Whirlwind
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Launch yourself into a lethal spin, dealing 683 Physical Damage to nearby enemies.
arrow Icon Steel Tornado Steel Tornado
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Launch yourself into a lethal spin, releasing a flurry of blades around you that deals 684 Physical Damage to nearby enemies.

Increases the radius. Reduces cost as ability ranks up.
arrow Icon Whirling Blades Whirling Blades
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Launch yourself into a lethal spin, dealing 706 Physical Damage to nearby enemies. Deals up to 100% more damage to enemies with less than 50% Health.

Ability deals more damage the less Health enemies have.
Icon Blade Cloak Blade Cloak
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Envelop yourself in a protective cloak of razors, gaining Major Evasion for 10 seconds, reducing damage from area attacks by 25%. Every 2 seconds the shrapnel will pulse, dealing 123 Physical Damage to all enemies within 5 meters.
arrow Icon Deadly Cloak Deadly Cloak
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Envelop yourself in a protective cloak of razors, gaining Major Evasion for 10 seconds, reducing damage from area attacks by 25%. Every 1 second the shrapnel will pulse, dealing 128 Physical Damage to all enemies within 5 meters.

Increases the frequency of the damage pulse.
arrow Icon Quick Cloak Quick Cloak
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Envelop yourself in a protective cloak of razors, gaining Major Evasion for 14 seconds, reducing damage from area attacks by 25%. Every 2 seconds the shrapnel will pulse, dealing 124 Physical Damage to all enemies within 5 meters. You also gain Major Expedition for 4 seconds, increasing your Movement Speed by 30%.

Increases duration and grants Major Expedition for a short duration after casting.
Icon Hidden Blade Hidden Blade
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Fire a secret dagger from your sleeve at an enemy, dealing 547 Physical Damage and granting you Major Brutality, increasing your Weapon Damage by 20% for 20 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds.
arrow Icon Flying Blade Flying Blade
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Fire a secret dagger from your sleeve at an enemy, dealing 565 Physical Damage and marking them for 5 seconds. If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for 3 seconds. While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing 565 Physical Damage and grants you Major Brutality, increasing your Weapon Damage by 20% for 40 seconds.

Reactivate a second time to jump to the enemy, damaging them and granting you Major Brutality.
arrow Icon Shrouded Daggers Shrouded Daggers
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Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 706 Physical Damage per hit. If enemies hit are casting they are interrupted, set Off Balance, and stunned for 3 seconds. You also gain Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.

Increases the damage, and the dagger now bounces up to a total of three times.
Passive abilities
Icon Slaughter Slaughter
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Increases damage with Dual Wield abilities by 20% against enemies with under 25% Health.
Icon Dual Wield Expert Dual Wield Expert
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Increases Weapon Damage by 6% of off-hand weapon's damage.
Icon Controlled Fury Controlled Fury
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Reduces the Stamina cost of Dual Wield abilities by 15%.
Icon Ruffian Ruffian
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Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Icon Twin Blade and Blunt Twin Blade and Blunt
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Grants a bonus based on the type of weapon equipped: Each axe gives your melee attacks an 8% chance to bleed enemies for 1176 Physical Damage over 6 seconds. Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance. Each sword increases your damage done by 3%. Each dagger increases your Weapon Critical rating. Current bonus: 0.

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