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Necromancer Hybrid PvE DPS (Fallen Banners) - ESO

Master necromancy physical and mentally. Multiple builds to chose from. Read guide for more info.

By Mace Wolfheart   •  Updated hace 1 mes

Fallen Banners PvE Distribuidor de daño por resistencia Necromancer

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Atributos

  • Icon icon
    Magia
    0
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    64

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon cuenco de ojos siniestros
Cebo De Agua Salada (1)
Larva De Mosca De La Carne (1)
Lombrices
Plátanos (1)
Rosa (1)
Icon icon elixir potente de la Bruja Madre
Arroz (1)
Belladama (1)
Carne De Caza Pequeña (1)
Jugo De Bervez (1)
Icon icon
Poción de trirrestauración de coronas
Todas las habilidades pasivas

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Breach icon
Major Breach
Reduces Physical and Spell Resistance by 5948
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 16%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Major Vulnerability icon
Major Vulnerability
Increases Damage Taken by 10%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Minor Vulnerability icon
Minor Vulnerability
Increases Damage Taken by 5%

Guía

Explicación de la construcción
Esta guía está escrita en Inglés.

Flex Skills:

  • Ghostly Embrace can be replaced with Blade Cloak (I use this skill cause I think it looks cool).
  • Detonating Siphon can be morphed into Mystic Siphon if you want more recovery.
  • Skeletal Archer can be morphed to Skeletal Arcanist if you want more of an aoe pet.
  • Unnerving Boneyard can be morphed to Avid Boneyard if you or your group doesn't need an aoe Major Breach.
  • Necrotic Potency can be replace with any skill you need or want to use.
  • Glacial Colossus can be replace if there is another necromancer in group using it or if tank is running a major vulnerability set like Turning Tide and/or Archdruid Devyric. Ice Comet is a good replacement for bosses and Elemental Rage is good for trash pulls.

Rotation:

 

 First rule for necromancer is to make sure blastbones is always active. It is our hardest hitting ability making it the bread and butter of the necromancer. It's has a 2.5 sec arming period and if your close to your targets a .5 second exploding period. So you should be able to cast 2 skills before recasting blastbones if your fast enough. Also try to make sure you are on your front bar when blastbones pops so get max damage with it. Not a big deal if it goes off on your back bar.

 

BB = blast bones

 

Skeleton Archer > Scaling Rune > BB > Wall of Elements > BB >  Boneyard > Siphon > Skull ( single target spammable) or Ghostly Embrace (AoE spammable)

 

 *When a skill drops recast it

 *use ults whenever you can

 

 When you have time between blastbones and your DoTs you can use your spammable.

 

Elemental Catalyst:

 

 This set is a match made in heaven for necromancers since they are the only class that naturally has all 3 elementals in our toolkit. Rotation is about the same but with catalyst you want to make sure you have all three elements on the target at all times. So you'll want to make sure your not on your backbar for no more then 3 secs. Spend as much time on your front bar as possible. 

 You can also make a ranged version of this build just by switching daggers to a Ice staff. Yes the ice staff light attacks counts towards catalyst.

 

 *Only one person should run Elemental Catalyst per group!

 

Solo Build:

 

 This is pretty easy to do. Most of your time is just heavy attacking and the other is using your skills when need be.


Hungry Scythe: Best use of this skill is as a DoT heal. Another use of this skill is if there are a lot of adds you can use it as a damage/heal aoe skill.

Grave Lord's Sacrifice: I use this skill mostly for the free corpse for Mortal Coil and Graveyard. It also helps with your HA and necro damage also. If you want you could use Blighted Blastbones if you want it for pure damage but again you'll mostly be HA for most of the fight.

Warding Soul: Reason I use this over Dampen Magic is cause we use med armor and for the damage shield, self heal, and major vitality. If running light armor then use Dampen Magic.

Mortal Coil: Very good self heal only bad thing about it is you need a corpse.
Unnerving Graveyard: Do I even need to tell you why we are using this? Keep up at all times when fighting your main target.
Glacial Colossus: Major Vulnerability

Mace Wolfheart

Mace Wolfheart

Actualizado hace 1 mes