
ESO Companion Traits - All Traits for Companions
ESO Companion Traits - All Traits for Companions
On June 1st 2021, ESO got a new chapter called Blackwood. With this chapter, companions were introduced. These are NPCs that a player can call upon to guide them through the game, lend them a helping hand in killing enemies or be a companion on questing missions.
They come with a wide variety of possibilities, from having unique skills, their own questlines, to also having unique armor.
Now lets take a look at the traits currently available for Companions.
Lista de rasgos del compañero
Nombre | Efecto |
---|---|
Agresividad | Aumenta el daño infligido un 1.7 %. |
Aumento | Aumenta la duración de ventajas y desventajas un 2.6 %. |
Demolición | Aumenta la penetración en 1300 |
Fortalecimiento | Reduce el daño recibido un 1.7 %. |
Preferida | Aumenta la tasa de golpes críticos en 569. |
Prolificidad | Aumenta la generación de puntos de habilidad máxima en 13 %. |
Rapidez | Reduce los tiempos de reutilización de habilidades un 2.6 % |
Reconfortante | Aumenta la curación realizada un 1.7 %. |
Vigor | Aumenta la salud máxima en 2.6 %. |
Preguntas frecuentes
What is companion gear?
Companion gear is different from player gear. It can't be crafted, the traits can not be changed and there is no Legendary quality. It also doesn't have any levels!Where to find companion gear?
Companion gear can either be bought from any armor vendor, or found throughout the world while the companion is actively participating. Especially bosses drop companion gear.What traits does companion gear have?
The traits are Aggressive, Augmented, Bolstered, Focused, Prolific, Quickened, Shattering, Soothing and Vigorous.On June 1st 2021, ESO got a new chapter called Blackwood. With this chapter, companions were introduced. These are NPCs that a player can call upon to guide them through the game, lend them a helping hand in killing enemies or be a companion on questing missions.
They come with a wide variety of possibilities, from having unique skills, their own questlines, to also having unique armor.
Companion gear differs from player gear quite a lot, which is why this guide answers all the questions you might have about companion gear.

Companions Gear
Companion equipment is distinct from player gear with no overlap between them. Companion gear unlocks with a set of untraited white equipment based on their background. Since Blackwood came with two companions, Bastian and Mirri, they also got their unique gear. Bastian begins with wearing Medium Armor and a Destruction Staff, while Mirri starts off with Light Armor and a Bow.
Where companion gear differs from player gear, is that it doesn't include a level and it can't be enchanted. It also doesn't require repairs and does not include an inherent style appearance. Instead, it inherits its style of the companion it's applied to.
All equipment can be traded for as long as it hasn't been bound to their own companion, so that players can sell it through such means such as the guild stores.
Acquiring Companion Gear
White companion equipment can be purchased from Weaponsmiths, Woodworkers, Armorers, Leatherworkers, and Tailor merchants throughout the world, allowing the player to customize the companion role accordingly and to whatever they want.
Fine (green), superior (blue) and epic (purple) quality companion equipment with traits are obtained randomly from all kinds of monsters, such as Overland enemies, Worldbosses, World Events etc. Especially Mehrunes Dagon's Deadlands (Oblivion Portals) seem to drop companion gear from the bosses.
The companion has to be active though in order for companion gear to drop.
Companion Gear Traits
The traits are as follows:
- Aggressive - Increases companion damage output (per equipped piece).
- Augmented - Increases the duration of all companion buffs and debuffs (per equipped piece).
- Bolstered - Reduces the Damage Taken by a companion (per equipped piece).
- Focused - Increases the Critical Strike Rating of a companion (per equipped piece).
- Prolific- Increases the Ultimate regeneration of a companion (per equipped piece).
- Quickened- Reduces the Ability cooldown of the companion (per equipped piece).
- Shattering - Increases the Penetration of a companion (per equipped piece).
- Soothing - Increases the Healing Done of a companion (per equipped piece).
- Vigorous - Increases the Maximum Health of a companion (per equipped piece).