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Magicka Dragonknight Z'enkosh Support DPS: + Stagger & Igneous Weapons - Construye PvE - ESO

See guide at the bottom of the page for additional details.

By AntonioNB   •  Updated hace 1 mes

Gold Road PvE Distribuidor de daño de Magicka Dragonknight

Configuraciones

Diferentes variantes de esta construcción

Sets de armadura

Todos los conjuntos de armadura equipados
Habilidades activas equipadas
Todas las estrellas activas y pasivas

Personaje

Todo sobre la configuración del personaje

Atributos

  • Icon icon
    Magia
    64
  • Icon icon
    Salud
    0
  • Icon icon
    Aguante
    0

Piedra Mundus, Maldición

Alimentos, bebidas y pociones
Icon icon sopa de salmón y mijo de Soledad
Mijo (1)
Pescado (1)
Tomate (1)
Icon icon
Poción de trirrestauración de coronas
Todas las habilidades pasivas

Atajos y debilidades

Mejoras otorgadas por habilidades, objetos y pociones
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Defile icon
Major Defile
Reduces Healing Received and Health Recovery by 16%
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Prophecy icon
Major Prophecy
Increases Spell Critical chance by 12%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Major Sorcery icon
Major Sorcery
Increases Spell Damage by 20%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Brutality icon
Minor Brutality
Increases Weapon Damage by 10%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%
Stagger icon
Stagger
Increases damage taken by 65 per stack for 5 seconds.

Guía

Explicación de la construcción
Esta guía está escrita en Inglés.

This is a support damage dealer setup for Magicka Dragonknight using the sets Z'en's Redress and Roar of Alkosh. Dragonknight is a very flexible class and can viably use many different setups, this is my preference. These builds are for trials, not for the parse dummy, if you're looking for dummy builds, I recommend going to the DPS Nerds Discord Server. 

 

  • DEFAULT (Alkosh/Z'en/Maelstrom Inferno/1-Piece Slimecraw/Velothi)

Gear Flexibility: If not assigned Alkosh, use either Relequen or Ansuul. If not assigned Z'en, use any passable DPS set to replace it, (Pillar of Nirn, Aegis Caller, or Whorl of the Depths, Relequen, Ansuul, Azureblight, Runecarver, etc). Maelstrom Inferno can be subbed out with the Maelstrom Bow or the Maelstrom Greatsword, etc. It is fine if everything is not one to one, just to try to get as close as you can in other aspects. Food, potions, champion points, enchants, traits, and armor weight ratio should be correct no matter what. 

 

Skill Flexibility: If you are looking for a simpler rotation and want to replace skills with bar buffers like Camo Hunter, the scribing skills, Traveling Knife and Contingency, should be the first to go. I have left Contingency's Affix empty, but you are unable to wear Velothi, scribe it to have Minor Force, or replace it with Barbed Trap. If using Barbed Trap, make sure to put it on your front bar, so move Venom Claw to your back bar. 

Rotation: Just keep your DOTs up and whip. For certain DOTs, like Venom Claw and Flames of Oblivion, it is important that you let them complete their full duration, so try not to refresh early. Your Berserker skill (Elemental Blockade, Stampede, Endless Hail), should take priority over your other DOTs. Burning Talons can be used as a flex AOE spammable if there suddenly becomes more than one priority target. 

 

  • + STAGGER & IGNEOUS WEAPONS (Alkosh/Z'en/Maelstrom Inferno/1-Piece Slimecraw/Velothi)

Gear Flexibility: If not assigned Alkosh, use either Relequen or Ansuul. If not assigned Z'en, use any passable DPS set to replace it, (Pillar of Nirn, Aegis Caller, or Whorl of the Depths, Relequen, Ansuul, Azureblight, Runecarver, etc). Maelstrom Inferno can be subbed out with the Maelstrom Bow or the Maelstrom Greatsword, etc. It is fine if everything is not one to one, just to try to get as close as you can in other aspects. Food, potions, champion points, enchants, traits, and armor weight ratio should be correct no matter what. 

 

Skill Flexibility: If you are unable to wear Velothi, replace either Blade Cloak or Talons with Barbed Trap or Minor Force Flame Contingency. If using Barbed Trap, make sure to put it on your front bar, so move Venom Claw to your back bar. 


Rotation: Stone Giant should be casted every 2-3 skills to keep up. While it does last 6 seconds, it is good to get in that rhythm incase you get stunned or have to roll dodge. Other than that, just keep your DOTs up and Whip. For certain DOTs, like Venom Claw and Flames of Oblivion, it is important that you let them complete their full duration, so try not to refresh early. Your Berserker skill (Elemental Blockade, Stampede, Endless Hail), should take priority over your other DOTs. Burning Talons can be used as a flex AOE spammable if there suddenly becomes more than one priority target. 

 

  • TRASH (Alkosh/Sul-Xan/Maelstrom Inferno/1-Piece Slimecraw/Velothi)

Gear Flexibility: If you would rather use a different trial set such as Ansuul or Mora Scribe instead of Sul-Xan, that it fine, but other than that, not much should be changed about this setup. I like to keep Alkosh on both bars so I can proc it as I run in while I am dropping my backbar DOTs. It is fine if everything is not one to one, just to try to get as close as you can in other aspects. Food, potions, champion points, enchants, traits, and armor weight ratio should be correct no matter what. 

 

Skill Flexibility: In some longer trash pulls, Anti-Calvary Caltrops may perform better than Proximity Detonation, and Standard of Might may perform better than Elemental Rage. 

Rotation: Before combat, prebuff with Deadly Cloak, Flames of Oblivion, and Proximity Detonation. If you have enough Ultimate, drop your Elemental Rage; then cast Elemental Blockade, Eruption and barswap. After that, hit everything with Burning Talons, Deep Breath, and spam Whirling Blades after 50%. As you are running into the pack, use a synergy to proc Alkosh. 

AntonioNB

AntonioNB

Actualizado hace 1 mes