Trial
Level 50 - CP 160
Perfected Lucent Echoes
(2 items) Adds 4% Healing Taken(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1206 Maximum Health
(5 items) Adds 1206 Maximum Health, While you have more than 50% Health, the Critical Damage and Critical Healing of any group members not wearing Lucent Echoes within 28 meters of you increases by 11%. While you have 50% or less Health, your damage taken from monsters is reduced by 20%.
Jewels
Weapons
Heavy Armor
Name: Perfected Lucent EchoesWeapons
Heavy Armor
Type: Trial
DLC Requirement: Gold Road
Imperfected version of this set: Lucent Echoes
Location: Buffs Champion Points that buff this armor set
- Blessed
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Untamed Aggression (only while slotted)
Frequently asked questions
Which DLC do I need to obtain Perfected Lucent Echoes in ESO?
To obtain Perfected Lucent Echoes you must own the Gold Road DLCWhere does Perfected Lucent Echoes drop in ESO?
Perfected Lucent Echoes drops in Lucent CitadelPerfected Lucent Echoes in the news
All new Armor and Gear Sets coming with ESO Gold Road
Get a first look at all the new armor and gear sets coming to The Elder Scrolls Online with the new Gold Road update.
Get a first look at all the new armor and gear sets coming to The Elder Scrolls Online with the new Gold Road update.
Related
Trial
Level 50 - CP 160
Sul-Xan's Torment
(2 items) Adds 129 Weapon and Spell Damage(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 657 Critical Chance
(5 items) When an enemy you recently damaged dies, they leave behind a vengeful soul for 6 seconds. You can only create one vengeful soul at a time. Touching the soul increases your Critical Chance by 2160 and your Critical Damage by 12% for 30 seconds.
Trial
Level 50 - CP 160
Roaring Opportunist
(2 items) Adds 1487 Offensive Penetration(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.
Trial
Level 50 - CP 160
Destructive Mage
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a fully-charged Heavy Attack, you place a bomb on the enemy for 10 seconds. When they are hit with a fully-charged Heavy Attack the bomb detonates, dealing 952 Magic Damage all enemies within 8 meters. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Trial
Level 50 - CP 160
Ansuul's Torment
(2 items) Adds 657 Critical Chance(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 1487 Offensive Penetration
(5 items) Increases your damage done against monsters by 7%. When you interrupt an enemy, you increase your damage done against monsters by an additional 7% for 10 seconds.