Dungeon
Level 50 - CP 160
Grave Inevitability
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.
Jewels
Weapons
Light Armor
Name: Grave InevitabilityWeapons
Light Armor
Type: Dungeon
DLC Requirement: Lost Depths
Style: Drowned Mariner
Location: Buffs Grave Inevitability is an armor set in the Elder Scrolls Online that can be obtained in Graven Deep. It is part of the Lost Depths DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 50, 2023: Grave Inevitability Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Grave Inevitability.
This armor set was discussed on Reddit. Learn what other players think about Grave Inevitability.
Frequently asked questions
Which DLC do I need to obtain Grave Inevitability in ESO?
To obtain Grave Inevitability you must own the Lost Depths DLCWhere does Grave Inevitability drop in ESO?
Grave Inevitability drops in Graven DeepRelated
Dungeon
Level 50 - CP 160
Glacial Guardian
(2 items) Adds 1487 Armor(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Health Recovery
(5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
Dungeon
Level 50 - CP 160
Unleashed Ritualist
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 1096 Maximum Magicka
(5 items) Dealing damage to an enemy applies Ritualist's Mark to them for 10 seconds. Enemies with your Ritualist's Mark take an additional 16% damage from your summoned pets.
Dungeon
Level 50 - CP 160
Foolkiller's Ward
(2 items) Adds 1487 Armor(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) Activating Block while in combat places a damage shield on you and up to 3 group members within 18 meters for 2 seconds that absorbs up to 4000 direct damage. If a damage shield breaks, the wearer of the shield restores 5680 Magicka and Stamina. This effect can occur once every 30 seconds if a damage shield broke.This effect can occur once every 10 seconds if no damage shields broke.