Monster Set
Level 50 - CP 160
Glorgoloch the Destroyer
(1 item) Adds 1206 Maximum Health(2 items) While in combat, each second you stand still grants you a stack of Flesh Fortress, up to 10 stacks. Each stack increases your Armor by 380 and your Critical Resistance by 38. Each second you move removes a stack of Flesh Fortress. Exiting combat removes all stacks of Flesh Fortress. Using charge and teleport abilities do not remove stacks of Flesh Fortress.
Heavy Armor
Medium Armor
Light Armor
Name: Glorgoloch the DestroyerMedium Armor
Light Armor
Type: Monster Set
DLC Requirement: Imperial City
Location: Glorgoloch the Destroyer is an armor set in the Elder Scrolls Online that can be obtained in Imperial City and Imperial Sewers. It is part of the Imperial City DLC pack.
Drop information:
- The head drops from the corresponding Imperial City district boss
- The shoulders drop from boxes that can be bought in your alliance base in the Imperial City Sewers
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This armor set was discussed on Reddit. Learn what other players think about Glorgoloch the Destroyer.
This armor set was discussed on Reddit. Learn what other players think about Glorgoloch the Destroyer.
Frequently asked questions
Which DLC do I need to obtain Glorgoloch the Destroyer in ESO?
To obtain Glorgoloch the Destroyer you must own the Imperial City DLCWhere does Glorgoloch the Destroyer drop in ESO?
Glorgoloch the Destroyer drops in Imperial City and Imperial SewersRelated
Monster Set
Level 50 - CP 160
Selene
(1 item) Adds 129 Weapon and Spell Damage(2 items) When you deal Martial melee damage, you call upon a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 1702 Physical damage. This effect can occur once every 6 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Sentinel of Rkugamz
(1 item) Adds 4% Healing Done(2 items) When you heal yourself or an ally you summon a Dwemer spider that heals for 1000 Health and restores 125 Magicka and Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.
Monster Set
Level 50 - CP 160
Maarselok
(1 item) Adds 1096 Maximum Stamina(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Monster Set
Level 50 - CP 160
Shadowrend
(1 item) Adds 129 Magicka Recovery(2 items) When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 615 Magic damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds and its damage scales off your Max Health.