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Earthgore Set - ESO header

Earthgore Set - ESO

Earthgore Set - ESO

Monster Set Level 50 - CP 160
Earthgore Monster Set Armor Set Icon icon

Earthgore

(1 item) Adds 4% Healing Done
(2 items) When you heal yourself or a group member that is under 50% Health, you conjure a pool of blood underneath them, immediately removing all harmful area effects, and healing the lowest Health group member in the area after 2 seconds for 1702 Health every 2 seconds over 8 seconds. This effect can occur once every 20 seconds and scales off the higher of your Max Magicka or Stamina.
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Name: Earthgore
Type: Monster Set
DLC Requirement: Horns of the Reach
Style: Undaunted
Location: Location info: Bloodroot Forge, Veteran mode only
Champion Points that buff this armor set Earthgore is an armor set in the Elder Scrolls Online that can be obtained in Bloodroot Forge. It is part of the Horns of the Reach DLC pack.

Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Earthgore.

Frequently asked questions

Which DLC do I need to obtain Earthgore in ESO?

To obtain Earthgore you must own the Horns of the Reach DLC

Where does Earthgore drop in ESO?

Earthgore drops in Bloodroot Forge

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(1 item) Adds 1096 Maximum Magicka
(2 items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 259 Flame damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
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(2 items) On dealing damage with a Heavy Attack, create a 6 meter whirlwind that slowly moves forward for 8 seconds, growing by 3 meters every 3 seconds. Enemies within the whirlwind take 150 Shock damage and 150 Physical damage every second, while group members reduce their Magicka and Stamina costs by 10%. This effect can occur once every 20 seconds and the damage scales off the higher of your Weapon or Spell Damage.

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