Dungeon
Level 50 - CP 160
Flame Blossom
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Weapons
Light Armor
Jewels
Name: Flame BlossomLight Armor
Jewels
Type: Dungeon
DLC Requirement: Horns of the Reach
Style: Bloodforge
Location: Status effects Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 48, 2022: Flame Blossom Ring
- Golden Vendor Week 47, 2021: Flame Blossom Ring
- Golden Vendor Week 38, 2021: Flame Blossom Necklace
- Golden Vendor Week 11, 2021: Flame Blossom Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Flame Blossom.
This armor set was discussed on Reddit. Learn what other players think about Flame Blossom.
Frequently asked questions
Which DLC do I need to obtain Flame Blossom in ESO?
To obtain Flame Blossom you must own the Horns of the Reach DLCWhere does Flame Blossom drop in ESO?
Flame Blossom drops in Bloodroot ForgeRelated
Dungeon
Level 50 - CP 160
Tzogvin's Warband
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
Dungeon
Level 50 - CP 160
Sluthrug's Hunger
(2 items) Adds 129 Stamina Recovery(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Dungeon
Level 50 - CP 160
Embershield
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you complete a fully-charged Heavy Attack, you increase your Physical and Spell Resistance by 3300 and deal 0 Flame damage to all enemies within 5 meters of you every 1 second for 6 seconds. The damage scales off the higher of your Physical or Spell Resistance.