Dungeon
Level 50 - CP 160
Flame Blossom
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Weapons
Light Armor
Jewels
Name: Flame BlossomLight Armor
Jewels
Type: Dungeon
DLC Requirement: Horns of the Reach
Style: Bloodforge
Location: Status effects Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 48, 2022: Flame Blossom Ring
- Golden Vendor Week 47, 2021: Flame Blossom Ring
- Golden Vendor Week 38, 2021: Flame Blossom Necklace
- Golden Vendor Week 11, 2021: Flame Blossom Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Flame Blossom.
This armor set was discussed on Reddit. Learn what other players think about Flame Blossom.
Frequently asked questions
Which DLC do I need to obtain Flame Blossom in ESO?
To obtain Flame Blossom you must own the Horns of the Reach DLCWhere does Flame Blossom drop in ESO?
Flame Blossom drops in Bloodroot ForgeRelated
Dungeon
Level 50 - CP 160
Overwhelming Surge
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal damage with a Class ability, you surround yourself with a torrent that deals 149 Shock Damage to enemies within 8 meters of you every 1 second for 6 seconds. 15% of the damage you deal this way is restored to you as Magicka. This effect can occur every 7 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Draugr's Rest
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Magicka Recovery
(4 items) Adds 4% Healing Done
(5 items) When you complete a fully-charged Heavy Attack, you create a circle of consecrated ground that heals you and your group members within 5 meters for 5550 Health over 10 seconds. This effect can occur once every 10 seconds and scales off the higher of your Max Magicka or Stamina.
Dungeon
Level 50 - CP 160
Grave Inevitability
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) Dealing damage with a Light or Heavy Attack grants you a stack of Remorseless for 5 seconds, up to 5 stacks, up to once every 0.5 seconds. While you have 5 stacks, you generate an aura of focus, granting you Major Force, increasing your Critical Damage by 20%, while group members within 12 meters of you gain Minor Force, increasing their Critical Damage by 10%.