Dungeon
Level 50 - CP 160
Bani's Torment
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you taunt a nearby enemy, you tether to them for 15 seconds, as long as you remain within 8 meters of them. While tethered, you apply Major Maim to your enemy, reducing their damage done by 10%, and you gain Major Vitality, increasing your healing received and damage shield strength by 12%. This effect can occur once every 15 seconds.
Weapons
Jewels
Heavy Armor
Name: Bani's TormentJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Harrowstorm
Style: Icereach Coven
Location: Buffs Debuffs Bani's Torment is an armor set in the Elder Scrolls Online that can be obtained in Icereach. It is part of the Harrowstorm DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 43, 2023: Bani's Torment Necklace
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Bani's Torment.
This armor set was discussed on Reddit. Learn what other players think about Bani's Torment.
Frequently asked questions
Which DLC do I need to obtain Bani's Torment in ESO?
To obtain Bani's Torment you must own the Harrowstorm DLCWhere does Bani's Torment drop in ESO?
Bani's Torment drops in IcereachRelated
Dungeon
Level 50 - CP 160
Tzogvin's Warband
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Critical Chance by 177 for 5 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%. This effect can occur once every half second.
Dungeon
Level 50 - CP 160
Widowmaker
(2 items) Adds 657 Critical Chance(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Stamina
(5 items) When your alchemical poison fires, you drop a poisonous spore in front of you that bursts after 1 second, dealing 2856 Poison Damage over 10 seconds to all enemies within 5 meters. This effect scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Noxious Boulder
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 657 Critical Chance
(4 items) Adds 1487 Offensive Penetration
(5 items) Dealing damage with a fully-charged Heavy Attack creates a 3 meter poison boulder. After 1.2 seconds, the boulder rolls forward, dealing 1049 Poison Damage to the first enemy hit and creating a 6 meter pool of poison for 5 seconds, dealing 730 Poison Damage and applying the Poisoned status effect each second to enemies inside. This effect can occur once every 20 seconds and scales off the higher of your Weapon or Spell Damage.