Dark Elf Arcanist DD - Build PvE - ESO

If the group splits, you stay with the main tank (Sorcerer). XHeeBeeGeeBeeX

By XHeeBeeGeeBeeX   •  Updated 15 hours ago

Update 51 PvE Stamina Damage Dealer Arcanist

Introduction

If the group splits, you stay with the main tank (Sorcerer). XHeeBeeGeeBeeX

Armor Sets

All equipped armor sets
Equipped active Skills
Plan a skill bar with this build

Champion Points

All active and passive stars

Character

All about character setup

Attributes

  • Icon icon
    Magicka
    0
  • Icon icon
    Health
    0
  • Icon icon
    Stamina
    64

Mundus stone, Curse

Food, Drinks & Potions
Icon icon Lava Foot Soup-and-Saltrice
Increase Max Stamina by 4936 and Stamina Recovery by 493 for 2 hours.
These effects are scaled based on your level.
Flour (1)
Potato (1)
Saltrice (1)
Scrib Jelly (1)
Icon icon Artaeum Takeaway Broth
Increase Max Health by 3326, Health Recovery by 406, Max Stamina by 3080 and Stamina Recovery by 338 for 2 hours.
Fish (20)
Melon (5)
Powdered Mother Of Pearl (5)
Torchbug Thorax (5)
Icon icon
Essence of Weapon Power
Grants Major Brutality which increases your Weapon Damage by 20% for 47.6 seconds.

Grants you Major Savagery which gives you 2629 Weapon Critical Rating for 47.6 seconds.

Restore 7582 Stamina immediately.
Grants Major Endurance which increases your Stamina Recovery by 30% for 47.6 seconds.

Passives

All passive Skills

Arcanist

Weapon

Armor

World

Guild

Alliance War

Racial

Craft

Addon Export

You can use this to import this build into the following addons: Caro's Skill Point Saver.

Buffs & Debuffs

Buffs granted from skills, items & potions
Empower icon
Empower
Increases the damage of your Heavy Attacks by 70%.
Gallop icon
Gallop
Increases Mounted Speed by 15%
Major Brutality icon
Major Brutality
Increases Weapon Damage by 20%
Major Evasion icon
Major Evasion
Reduces damage taken from Area of Effect attacks by 20%
Major Expedition icon
Major Expedition
Increases Movement Speed by 30%
Major Savagery icon
Major Savagery
Increases Weapon Critical by 12%
Minor Berserk icon
Minor Berserk
Increases all damage done by 5%
Minor Evasion icon
Minor Evasion
Reduces damage taken from Area of Effect attacks by 10%
Minor Force icon
Minor Force
Increases Critical Damage by 10%
Minor Resolve icon
Minor Resolve
Increases Physical Resistance and Spell Resistance by 2974
Minor Slayer icon
Minor Slayer
Increases damage dealt in Dungeons and Trials by 5%

Guide

Build Explanation

Core Rotation Philosophy

The guiding rule of the Stamina Arcanist is simple: Every global cooldown (GCD) spent casting anything other than Pragmatic Fatecarver is a DPS loss.

Your entire back bar is built as a "fire-and-forget" staging platform. You swap to the back bar quickly, drop your persistent damage-over-time effects, and jump right back to your front bar to channel your beam.

The Step-by-Step Rotation Loop

  1. Buff & Pre-Cast (Back Bar):
    • Keep Inspired Scholarship active on your front bar.
    • Drink your Essence of Weapon Power potion right before pulling or on cooldown during the fight to maintain Major Brutality and Savagery.
  2. The Back Bar Setup (DoT Application):
    • Cast Stampede to leap into/maintain contact with the target and lay down your AoE trail.
    • Cast Bloody Contingency (armed with your max bleed scripts) and Fulminating Rune.
    • Cast Barbed Trap to lock down Minor Force (reapply every 15–20s).
    • Cast your back-bar ultimate (Tide-King's Gaze) when available, guiding it to track mobile bosses.
  3. The Front Bar Burn (Crux Generation & Spammable):
    • Swap to your Dual Daggers front bar.
    • Cast Cephaliarch's Flail 1 to 2 times to generate Crux (each flail instantly grants Crux and pulls you into ideal melee range).
    • Channel Pragmatic Fatecarver: Fire off your fully empowered beam. The built-in damage shield will protect you from incidental trial AoE while you melt the boss's health pool.
    • Use Quick Cloak periodically for Minor Protection and movement speed during heavy repositioning phases.
  4. The Loop:
    • When your back-bar DoTs expire (roughly every 15 to 20 seconds), swap back, refresh Stampede, Bloody Contingency, Barbed Trap, and Fulminating Rune, and immediately jump back to your front bar to resume beaming.

Key Things to Know for Trial Success

  • Manage Your Coral Riptide Stamina: Because Riptide scales your weapon damage based on your missing stamina, avoid over-saturating your sustain with heavy attacks unless you are about to run completely dry. Let your recovery and potions handle the flow so you hover in that sweet spot of high resource utilization.
  • Keep Moving Your Beam: Pragmatic Fatecarver locks you into a channel, but you can move slowly or dodge-cancel out of it if a boss telegraphs a one-shot mechanic. Don't die trying to finish a tick of your beam.

Updated 15 hours ago