Name | Type | Card cost | Card activation effect | Card combo effect |
---|---|---|---|---|
Blackfeather Brigand | Agent | 6 Gold |
Gain 1 Coin. |
3: Draw 1 card. |
Blackfeather Knave | Agent | 6 Gold |
Gain 2 Coin. |
3: Draw 1 card. |
Blackfeather Knight | Agent | 6 Gold |
Gain 1 Coin. |
3: Gain 2 Coin. 3: Gain 2 Power. |
Law of Sovereign Roost | Contract Action | 4 Gold |
Draw 1 card. |
3: Opponent discards 1 card from their hand at the start of their turn. |
Murder of Crows | Action | 4 Gold |
Gain 1 Coin. |
2: Gain 2 Coin. 2: Gain 2 Power. 3: Gain 2 Power. |
Peck | Action | None |
Gain 1 Coin. |
|
Pilfer | Action | 6 Gold |
Draw 1 card. |
3: Draw 1 card. |
Plunder | Action | 6 Gold |
Draw 1 card. |
3: Draw 1 card. 4: Draw 1 card. |
Pool of Shadow | Action | 4 Gold |
Gain 2 Power. |
2: Draw 1 card. 4: Gain 3 Coin. |
Scratch | Action | 4 Gold |
Gain 1 Coin. |
2: Gain 2 Coin. 2: Gain 2 Power. |
Squawking Oratory | Action | 6 Gold |
Draw 1 card. |
3: Draw 1 card. 4: Gain 4 Power. |
Toll of Flesh | Action | 4 Gold |
Gain 2 Coin. |
2: Draw 1 card. |
Toll of Silver | Action | 4 Gold |
Gain 2 Coin. |
2: Draw 1 card. 3: Gain 1 Coin. |
The Duke of Crow's cards focus on creating combos that let you draw more cards,” explains Irenio Calmon-Huang, one of the Senior Systems Designers behind Tales. “It benefits from going heavily into the suit, perhaps more than any other deck. If you can reach the tipping point you may find yourself drawing most of your deck in a single turn.”