In the Armor category you can find the following armor types that are present in the Elder Scrolls Online: Light Armor, Medium Armor and Heavy Armor.
To unlock these skill-lines on your character you have to find and wear some pieces of the armor type, afterwards the skill-line will be fully visible in your character skills section. In case you are wearing only one piece of a certain type of armor it won't unlock the skill-line in your characters skill section, you have to wear several pieces to do that.
The armor skill-lines are leveled up by simply getting experience points from any activity such as killing monsters or completing quests. To level up the skills from the armor type of your choice, you have to place them on your front bar.
To unlock these skill-lines on your character you have to find and wear some pieces of the armor type, afterwards the skill-line will be fully visible in your character skills section. In case you are wearing only one piece of a certain type of armor it won't unlock the skill-line in your characters skill section, you have to wear several pieces to do that.
The armor skill-lines are leveled up by simply getting experience points from any activity such as killing monsters or completing quests. To level up the skills from the armor type of your choice, you have to place them on your front bar.
Heavy Armor
The Heavy Armor skill-line is part of the "Armor" category in the Elder Scrolls Online. The Heavy Armor skill-line has one active skill that you can activate during combat, with the requirement that you have at least 5 Heavy Armor pieces equipped. The Heavy Armor skill-line also has passives, some require you to wear several Heavy Armor pieces, some already give you benefits from only wearing one Heavy Armor piece.
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Light Armor
The Light Armor skill-line is part of the "Armor" category in the Elder Scrolls Online. The Light Armor skill-line has one active skill that you can activate during combat, with the requirement that you have at least 5 Light Armor pieces equipped. The Light Armor skill-line also has passives, some require you to wear several Light Armor pieces, some already give you benefits from only wearing one Light Armor piece.
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Medium Armor
The Medium Armor skill-line is part of the "Armor" category in the Elder Scrolls Online. The Medium Armor skill-line has one active skill that you can activate during combat, with the requirement that you have at least 5 Medium Armor pieces equipped. The Medium Armor skill-line also has passives, some require you to wear several Medium Armor pieces, some already give you benefits from only wearing one Medium Armor piece.
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Heavy Armor - Skills
Active abilities | ||
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Unstoppable
Unstoppable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds. Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration. | |
Immovable
Immovable |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 23 seconds.
Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration.
Each piece of Heavy Armor worn increases the amount of damage you block and the potency of the snare by 5%.
Each piece of Heavy Armor worn increases the amount of damage you can block, but also increases the snare strength. Increases duration of Major Resolve as the ability ranks up. |
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Unstoppable Brute
Unstoppable Brute |
Intensify your physical presence to gain Major Resolve, increasing your Physical and Spell Resistance by 5948 for 20 seconds.
While this effect persists, each piece of Heavy Armor worn decreases the cost of Break Free by 5%.
Also grants you immunity to knockback and disabling effects for 6 seconds, but reduces your Movement Speed by 65% for the duration.
Decreases the cost as the ability ranks up. While active, each piece of Heavy Armor worn decreases the cost of Break Free. |
Passive abilities |
Heavy Armor Penalties
Heavy Armor Penalties |
Each piece of Heavy Armor does the following: Increases damage taken from Magical attacks by 1% Reduces the Movement Speed bonus of Sprint by 1% Increases the cost of Roll Dodge by 3% Increases the size of your detection area while Sneaking by 10% | |
Heavy Armor Bonuses
Heavy Armor Bonuses |
Each piece of Heavy Armor does the following: Reduces damage taken from Martial attacks by 1% Increases the amount of damage blocked by 1% Increases damage done with Bash by 30 Reduces your damage taken while immune to crowd control by 1% | |
Resolve
Resolve |
Increases your Physical and Spell Resistance by 343 for each piece of Heavy Armor equipped. | |
Constitution
Constitution |
Increases your Health Recovery by 4% for each piece of Heavy Armor equipped. You restore 108 Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every 4 seconds. | |
Juggernaut
Juggernaut |
Increases your Max Health by 2% for each piece of Heavy Armor equipped. | |
Revitalize
Revitalize |
Increases the Magicka or Stamina your Heavy Attacks restore by 4% for each piece of Heavy Armor worn. | |
Rapid Mending
Rapid Mending |
Increases your healing received by 1% for each piece of Heavy Armor worn. |
Light Armor - Skills
Active abilities | ||
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Annulment
Annulment |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health. | |
Dampen Magic
Dampen Magic |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 60% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by 6%.
Each piece of Light Armor worn increases damage absorbed. Increases shield cap value. |
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Harness Magicka
Harness Magicka |
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs 3718 damage for 6 seconds. Damage shield strength capped at 50% of your Max Health.
While active, whenever the shield absorbs damage, you restore 229 Magicka. Each piece of Light Armor worn increases the Magicka restored by 33%. This effect can occur up to 3 times.
Restores Magicka whenever you absorb damage. |
Passive abilities |
Light Armor Bonuses
Light Armor Bonuses |
Each piece of Light Armor does the following: Reduces damage taken from Magical attacks by 1% Reduces the cost of Roll Dodge by 3% Reduces the Movement Speed penalty of Sneak by 5% Reduces the cost of Break Free by 5% Reduces the cost of Bash by 3% | |
Light Armor Penalties
Light Armor Penalties |
Each piece of Light Armor does the following: Increases damage taken from Martial attacks by 1% Increases the cost of Block by 3% Decreases damage done with Bash by 1% | |
Grace
Grace |
Reduces the effectiveness of snares applied to you by 4% for each piece of Light Armor worn. Reduces the cost of Sprint by 3% for each piece of Light Armor worn. | |
Evocation
Evocation |
Increases your Magicka Recovery by 4% for each piece of Light Armor equipped. Reduces the Magicka cost of your abilities by 2% for each piece of Light Armor equipped. | |
Spell Warding
Spell Warding |
Increases your Spell Resistance by 726 for each piece of Light Armor equipped. | |
Prodigy
Prodigy |
Increases your Weapon and Spell Critical rating by 219 for each piece of Light Armor equipped. | |
Concentration
Concentration |
Increases your Physical and Spell Penetration by 939 for each piece of Light Armor worn. |
Medium Armor - Skills
Active abilities | ||
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Evasion
Evasion |
Shroud yourself in mist to gain Major Evasion, reducing damage taken from area attacks by 20% for 20 seconds. | |
Elude
Elude |
Shroud yourself in mist to gain Major Evasion, reducing damage taken from area attacks by 20% for 20 seconds.
While this effect is active, when you take damage from a direct area of effect attack you gain Major Expedition for 0 seconds, increasing your Movement Speed by 30%.
Each piece of Medium Armor worn increases the duration of this ability.
When you take area damage, you gain Major Expedition. Each piece of Medium Armor worn increases the duration of this ability. |
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Shuffle
Shuffle |
Shroud yourself in mist to gain Major Evasion, decreasing damage taken from area attacks by 20% for 20 seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for 1 second.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations. |
Passive abilities |
Medium Armor Bonuses
Medium Armor Bonuses |
Each piece of Medium Armor does the following: Reduces the cost of Sprint by 1% Reduces the cost of Sneak by 5% Reduces the cost of Block by 3% Reduces damage taken from Area of Effect attacks by 2% for 2 seconds after you use Roll Dodge Increases Movement Speed by 2% while immune to crowd control | |
Dexterity
Dexterity |
Increases your Critical Damage and Healing done rating by 2% for every piece of Medium Armor equipped. | |
Wind Walker
Wind Walker |
Increases your Stamina Recovery by 4% per piece of Medium Armor equipped. Reduces the Stamina cost of your abilities by 2% per piece of Medium Armor equipped. | |
Improved Sneak
Improved Sneak |
Reduces the cost of Sneak by 7% for each piece of Medium Armor equipped. Reduces the size of your detection area while Sneaking by 5% for each piece of Medium Armor equipped. | |
Agility
Agility |
Increases your Weapon and Spell Damage by 2% for each piece of Medium Armor worn. | |
Athletics
Athletics |
Increases the Movement Speed bonus of Sprint by 3% for each piece of Medium Armor equipped. Reduces the cost of Roll Dodge by 4% for each piece of Medium Armor equipped. |