Wise Mage Set - ESO header

Wise Mage Set - ESO

Wise Mage Set - ESO

Trial Level 50 - CP 160
Wise Mage Trial Armor Set Icon icon

Wise Mage

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
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Name: Wise Mage
Type: Trial
Style: Celestial
Location: Debuffs Wise Mage is an armor set in the Elder Scrolls Online that can be obtained in Sanctum Ophidia. It is part of the base game.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Wise Mage.

Frequently asked questions

Which DLC do I need to obtain Wise Mage in ESO?

Wise Mage is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Wise Mage drop in ESO?

Wise Mage drops in Sanctum Ophidia

Related

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Trial Level 50 - CP 160
War Machine Trial Armor Set Icon icon

War Machine

(2 items) Adds 1096 Maximum Stamina
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you use an Ultimate ability while in combat, you and the closest 5 group members within 28 meters of you gain Major Slayer for 1 second per 10 Ultimate spent, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10%.
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Trial Level 50 - CP 160
Perfected Coral Riptide Trial Armor Set Icon icon

Perfected Coral Riptide

(2 items) Adds 657 Critical Chance
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 657 Critical Chance, Increase your Weapon and Spell Damage by up to 740 based on your missing Stamina, reaching the maximum at 33% Stamina.
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Trial Level 50 - CP 160
Roaring Opportunist Trial Armor Set Icon icon

Roaring Opportunist

(2 items) Adds 1487 Offensive Penetration
(3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Weapon and Spell Damage
(5 items) After completing a fully-charged Heavy Attack, you and up to 5 group members gain Major Slayer, increasing your damage done to Dungeon, Trial, and Arena Monsters by 10% for 1 second for every 600 Spell Damage or 6300 Magicka you have. Roaring Opportunist can only affect a target every 22 seconds. Maximum duration 12 seconds.

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