Craftable
Level 50 - CP 160
Redistributor
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Magicka
(5 items) When you overheal yourself, you heal a group member within 15 meters of you for 663 Health. This effect can occur once every 1 second and scales off the higher of your Max Magicka or Stamina.
Weapons
Light Armor
Jewels
Heavy Armor
Medium Armor
Name: RedistributorLight Armor
Jewels
Heavy Armor
Medium Armor
Type: Craftable
DLC Requirement: Imperial City
Style: Craftable
Traits needed to craft: 7
Location: Champion Points that buff this armor set
- Arcane Supremacy (only while slotted)
- Blessed
- Eldritch Insight
- Endless Endurance (only while slotted)
- Fighting Finesse (only while slotted)
- Focused Mending (only while slotted)
- Precision
- Quick Recovery
- Tireless Discipline
- Untamed Aggression (only while slotted)
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Redistributor.
This armor set was discussed on Reddit. Learn what other players think about Redistributor.
Frequently asked questions
Which DLC do I need to obtain Redistributor in ESO?
To obtain Redistributor you must own the Imperial City DLCWhere does Redistributor drop in ESO?
Redistributor drops in Imperial CityRelated
Craftable
Level 50 - CP 160
Night Mother's Gaze
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical and Spell Resistance by 5948 for 4 seconds.
Craftable
Level 50 - CP 160
Ashen Grip
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When you deal Martial melee damage, you breathe fire to all enemies in front of you for 774 Flame damage. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Craftable
Level 50 - CP 160
Oblivion's Foe
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) Adds 129 Weapon and Spell Damage, When you deal damage with Soul Magic, you mark the target's soul dealing 1875 Magic damage over 10 seconds, as long as they are not already marked from you. This effect scales off the higher of your Weapon or Spell Damage.