Dungeon
Level 50 - CP 160
Moon Hunter
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 657 Critical Chance
(5 items) When your alchemical poison fires, increase your Weapon and Spell Damage by 547 for 8 seconds.
Weapons
Light Armor
Jewels
Name: Moon HunterLight Armor
Jewels
Type: Dungeon
DLC Requirement: Wolfhunter
Style: Silver Dawn
Location: Moon Hunter is an armor set in the Elder Scrolls Online that can be obtained in Moon Hunter Keep. It is part of the Wolfhunter DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 43, 2023: Moon Hunter Necklace
- Golden Vendor Week 06, 2023: Moon Hunter Necklace
- Golden Vendor Week 29, 2021: Moon Hunter Ring
- Golden Vendor Week 47, 2020: Moon Hunter Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Moon Hunter.
This armor set was discussed on Reddit. Learn what other players think about Moon Hunter.
Frequently asked questions
Which DLC do I need to obtain Moon Hunter in ESO?
To obtain Moon Hunter you must own the Wolfhunter DLCWhere does Moon Hunter drop in ESO?
Moon Hunter drops in Moon Hunter KeepRelated
Dungeon
Level 50 - CP 160
Jolting Arms
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
Dungeon
Level 50 - CP 160
Savage Werewolf
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Stamina Recovery
(5 items) Your Light Attacks made within melee range rend flesh, causing your enemy to bleed for 232 Bleed Damage instantly and additionally every 2 seconds for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Elemental Catalyst
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 657 Critical Chance
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you apply a stack of Flame, Shock, or Frost Weakness to the enemy for 3 seconds. Each stack of an Elemental Weakness increases their Critical Damage taken by 5%. An enemy can only have one stack of each Elemental Weakness at a time.