Dive into all-new stories themed around Tamriel's werewolves and the Daedric Prince Hircine. Two dungeons, two very different environments filled with hordes of monsters, tricky boss encounters, and unique rewards for heroes who accept the challenge.
(1 item) Adds 129 Weapon and Spell Damage (2 items) When you use an Ultimate ability, you gain Weapon and Spell Damage equal to the amount of total Ultimate consumed, and Physical and Spell Penetration equal to 23 times the amount for 12 seconds.
(2 items) Adds 129 Weapon Damage (3 items) Adds 657 Weapon Critical (4 items) Adds 657 Weapon Critical (5 items) When you deal damage with a melee Light Attack, you gain a stack of Blood Scent for 8 seconds. When you gain 5 stacks, you become Frenzied for 5 seconds, increasing your melee Light Attack damage by 55% and attack speed by 50%. This effect can occur every 15 seconds
(2 items) Adds 129 Magicka Recovery (3 items) Adds 1096 Maximum Magicka (4 items) Adds 129 Magicka Recovery (5 items) Adds 1963 Maximum Magicka, When you resurrect another player while in combat, both you and the player gain Major Heroism for 15 seconds, granting you 3 Ultimate every 1.5 seconds.
(2 items) Adds 1206 Maximum Health (3 items) Adds 4% Healing Taken (4 items) Adds 1206 Maximum Health (5 items) When you take damage while you are under 50% Health, summon Ursus's spirit for 6 seconds at a random group member. You or a group member can activate a synergy on Ursus to grant a shield that protects up to 6 group members within a 28 meter radius from 13967 damage for 6 seconds. This effect can occur once every 10 seconds.
(2 items) Adds 4% Healing Taken (3 items) Adds 1206 Maximum Health (4 items) Adds 4% Healing Taken (5 items) When you lose 7000 or more Health from a single attack, you gain Major Vitality for 8 seconds, increasing your healing received by 16%.
(2 items) Adds 1096 Maximum Stamina (3 items) Adds 129 Weapon Damage (4 items) Adds 129 Stamina Recovery (5 items) Your Light and Heavy Attacks rend flesh, causing your enemy to bleed for 244 Bleed Damage every 1 second for 4 seconds. This effect scales off the higher of your Weapon or Spell Damage.
(1 item) Adds 4% Healing Taken (2 items) When you Bash an enemy you've taunted, you frighten them with a deafening howl, applying Major Cowardice to them, lowering their Weapon and Spell Damage by 430 for 8 seconds. This effect can occur once every 15 seconds.