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Jolting Arms Set - ESO header

Jolting Arms Set - ESO

Jolting Arms Set - ESO

Dungeon Level 50 - CP 160
Jolting Arms Dungeon Armor Set Icon icon

Jolting Arms

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
Compare this armor set with other sets
Heavy Armor
Jewels
Weapons
Name: Jolting Arms
Type: Dungeon
Style: Maormer
Location: Jolting Arms is an armor set in the Elder Scrolls Online that can be obtained in Tempest Island. It is part of the base game.

Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Jolting Arms.

Unique Jolting Arms set items

Item Type Trait Location Quest or Boss
Matriarch's Ring icon Matriarch's Ring Matriarch's Ring
Matriarch's Ring icon
Ring Healthy Tempest Island Sonolia the Matriarch
Stormcaller's Blade icon Stormcaller's Blade Stormcaller's Blade
Stormcaller's Blade icon
Sword Sharpened Tempest Island Valaran Stormcaller
Tempestshield icon Tempestshield Tempestshield
Tempestshield icon
Shield Reinforced Tempest Island Stormfist

Frequently asked questions

Which DLC do I need to obtain Jolting Arms in ESO?

Jolting Arms is part of the base-game, you do not need any additional DLC packs to obtain it

Where does Jolting Arms drop in ESO?

Jolting Arms drops in Tempest Island

Related

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Dungeon Level 50 - CP 160
The Ice Furnace Dungeon Armor Set Icon icon

The Ice Furnace

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you deal an additional 238 Flame Damage to all enemies within 8 meters around the initial target. This effect can occur once every 1 second and scales off the higher of your Weapon or Spell Damage.
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Dungeon Level 50 - CP 160
Storm Master Dungeon Armor Set Icon icon

Storm Master

(2 items) Adds 657 Critical Chance
(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Critical Damage with a fully-charged Heavy Attack, your Light and Heavy Attacks deal an additional 1542 damage to monsters for 8 seconds. This effect can occur once every 5 seconds.
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Dungeon Level 50 - CP 160
Glacial Guardian Dungeon Armor Set Icon icon

Glacial Guardian

(2 items) Adds 1487 Armor
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Health Recovery
(5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.
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Dungeon Level 50 - CP 160
Gryphon's Reprisal Dungeon Armor Set Icon icon

Gryphon's Reprisal

(2 items) Adds 657 Critical Chance
(3 items) Adds 1487 Offensive Penetration
(4 items) Adds 657 Critical Chance
(5 items) When you deal Critical Damage, you or an ally can activate the Gryphon's Reprisal on the enemy within the next 8 seconds, causing a small gryphon to fly by and deal 4758 Bleed Damage over 10 seconds to enemies within 5 meters. This effect can occur once every 20 seconds and scales off the higher of the synergy activator's Weapon or Spell Damage.

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