Dungeon
Level 50 - CP 160
Runecarver's Blaze
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Your damage over time effects deal an additional 209 Flame Damage every third damage tick. This damage scales off your Weapon or Spell Damage.
Jewels
Light Armor
Weapons
Name: Runecarver's BlazeLight Armor
Weapons
Type: Dungeon
DLC Requirement: Scribes of Fate
Location: Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Piercing
- Precision
- Untamed Aggression (only while slotted)
- War Mage
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Runecarver's Blaze.
This armor set was discussed on Reddit. Learn what other players think about Runecarver's Blaze.
Frequently asked questions
Which DLC do I need to obtain Runecarver's Blaze in ESO?
To obtain Runecarver's Blaze you must own the Scribes of Fate DLCWhere does Runecarver's Blaze drop in ESO?
Runecarver's Blaze drops in Scrivener's HallRunecarver's Blaze in the news
What's New in the ESO Scribes of Fate Update?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
Related
Dungeon
Level 50 - CP 160
Durok's Bane
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
Dungeon
Level 50 - CP 160
Ironblood
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you take damage, you have a 10% chance to turn your blood into pure iron for 10 seconds, gaining Major Protection, Major Aegis, and Minor Protection, but also reducing your Movement Speed by 25%. This effect can occur once every 10 seconds.
Dungeon
Level 50 - CP 160
Sluthrug's Hunger
(2 items) Adds 129 Stamina Recovery(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) Healing yourself or an ally makes the recipient Blood Hungry for 3 seconds. When you deal direct damage to an enemy, the enemy becomes Bloodied for 3 seconds. Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.
Dungeon
Level 50 - CP 160
Nikulas' Heavy Armor
(2 items) Adds 1487 Armor(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you Block, you gain a stack of Nikulas' Resolve for 5 seconds, up to once every half second. After 8 stacks you consume Nikulas' Resolve and deflect the next direct damaging attack made against you within 5 seconds, avoiding it completely.