![Renald's Resolve Set header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o.jpg)
Renald's Resolve Set
Renald's Resolve Set
Dungeon
Level 50 - CP 160
![Renald's Resolve Dungeon Armor Set Icon icon](/storage/icons/gear_moongravefane_hvy_helmet_a.png)
Renald's Resolve
(2 items) Adds 1206 Maximum Health(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your healing received by 1% and your Physical and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.
Weapons
Jewels
Heavy Armor
Name: Renald's ResolveJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Scalebreaker
Style: Moongrave Fane
Location: Renald's Resolve is an armor set in the Elder Scrolls Online that can be obtained in Moongrave Fane. It is part of the Scalebreaker DLC pack.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 21, 2022: Renald's Resolve Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Renald's Resolve.
This armor set was discussed on Reddit. Learn what other players think about Renald's Resolve.
Frequently asked questions
Which DLC do I need to obtain Renald's Resolve in ESO?
To obtain Renald's Resolve you must own the Scalebreaker DLCWhere does Renald's Resolve drop in ESO?
Renald's Resolve drops in Moongrave FaneRelated
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Durok's Bane Dungeon Armor Set Icon icon](/storage/icons/gear_redguard_heavy_head_d.png)
Durok's Bane
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you apply Major Defile to the enemy for 5 seconds, reducing their healing received and damage shield strength by 12%. This effect can occur once every 7 seconds per enemy.
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Jolting Arms Dungeon Armor Set Icon icon](/storage/icons/gear_ancient_elf_heavy_head_a.png)
Jolting Arms
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Armor
(5 items) When you Block, you charge your arms, increasing your Physical and Spell Resistance by 4620 for 6 seconds and causing your next Bash attack to deal an additional 3513 damage. This effect can occur once every 6 seconds.
![header](/storage/headers/sets-by-dungeon-category-e-s-o-banner-picture-header--kp-o-h-l-o_medium.jpg)
Dungeon
Level 50 - CP 160
![Crusader Dungeon Armor Set Icon icon](/storage/icons/gear_breton_medium_head_d.png)
Crusader
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.