Dungeon
Level 50 - CP 160
Hircine's Veneer
(2 items) Adds 129 Stamina Recovery(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Stamina Recovery
(5 items) Grants 145 Stamina Recovery to you and up to 11 other group members within 28 meters of you. This bonus persists through death.
Jewels
Weapons
Medium Armor
Name: Hircine's VeneerWeapons
Medium Armor
Type: Dungeon
Style: Soul Shriven
Location: Hircine's Veneer is an armor set in the Elder Scrolls Online that can be obtained in Selene's Web. It is part of the base game.
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 42, 2024: Hircine's Veneer Ring
- Golden Vendor Week 16, 2024: Hircine's Veneer Necklace
- Golden Vendor Week 23, 2023: Hircine's Veneer Ring
- Golden Vendor Week 44, 2022: Hircine's Veneer Necklace
- Golden Vendor Week 12, 2021: Hircine's Veneer Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Hircine's Veneer.
This armor set was discussed on Reddit. Learn what other players think about Hircine's Veneer.
Unique Hircine's Veneer set items
Item | Type | Trait | Location | Quest or Boss |
---|---|---|---|---|
Adventurer's Lost Medallion
Adventurer's Lost Medallion |
Necklace | Robust | Selene's Web | Queen Aklayah |
Longclaw's Bow
Longclaw's Bow |
Bow | Precise | Selene's Web | Longclaw |
Frequently asked questions
Which DLC do I need to obtain Hircine's Veneer in ESO?
Hircine's Veneer is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Hircine's Veneer drop in ESO?
Hircine's Veneer drops in Selene's WebRelated
Dungeon
Level 50 - CP 160
Hiti's Hearth
(2 items) Adds 129 Magicka Recovery(3 items) Adds 129 Magicka Recovery
(4 items) Adds 1096 Maximum Magicka
(5 items) When you heal yourself or an ally with an ability, gain a Warming Aura for 10 seconds. While in the Warming Aura, you and group members restore 565 Health every 2 seconds and reduce the cost of Sprint, Block, and Roll Dodge by 5%. This effect can occur once every 12 seconds and the heal scales off the higher of your Max Magicka or Stamina.
Dungeon
Level 50 - CP 160
Dro'Zakar's Claws
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 657 Critical Chance
(4 items) Adds 129 Stamina Recovery
(5 items) Adds 129 Weapon and Spell Damage, For every bleed effect you have on an enemy, increase your Weapon and Spell Damage by 103 against them.
Dungeon
Level 50 - CP 160
Flame Blossom
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1487 Offensive Penetration
(5 items) When you deal damage, you summon a line of flame that moves forward after 1 second, dealing 1537 Flame Damage to any enemy in its path and applying the Burning status effect. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Hagraven's Garden
(2 items) Adds 1206 Maximum Health(3 items) Adds 129 Health Recovery
(4 items) Adds 4% Healing Taken
(5 items) When you take damage while under 50% Health, you summon a preservation of nature around you in a 8 meter radius for 8 seconds which grants Major Protection to you and up to 5 group members while in the area, reducing your damage taken by 10%. This effect can occur once every 30 seconds.