Dungeon
Level 50 - CP 160
Hand of Mephala
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you take damage, you encase the ground beneath you in webs for 5 seconds, reducing the Movement Speed of enemies within a 4 meter radius by 33% and applying Minor Breach to them, reducing their Physical and Spell Resistance by 2974. After 5 seconds the webs burst into venom, dealing 0 Poison Damage. This effect can occur once every 5 seconds and scales off the higher of your Physical or Spell Resistance.
Weapons
Jewels
Heavy Armor
Name: Hand of MephalaJewels
Heavy Armor
Type: Dungeon
DLC Requirement: Shadows of the Hist
Style: Silken Ring
Location: Debuffs Champion Points that buff this armor set
- Backstabber (only while slotted)
- Deadly Aim (only while slotted)
- Endless Endurance (only while slotted)
- Fighting Finesse (only while slotted)
- Master-at-Arms (only while slotted)
- Mighty
- Piercing
- Precision
- Tireless Discipline
- Untamed Aggression (only while slotted)
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
Certain items of this set have been available at the Golden Vendor in the past.
- Golden Vendor Week 52, 2023: Hand of Mephala Necklace
- Golden Vendor Week 38, 2022: Hand of Mephala Necklace
- Golden Vendor Week 38, 2021: Hand of Mephala Necklace
- Golden Vendor Week 35, 2021: Hand of Mephala Ring
- Golden Vendor Week 10, 2021: Hand of Mephala Necklace
- Golden Vendor Week 06, 2021: Hand of Mephala Ring
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Hand of Mephala.
This armor set was discussed on Reddit. Learn what other players think about Hand of Mephala.
Frequently asked questions
Which DLC do I need to obtain Hand of Mephala in ESO?
To obtain Hand of Mephala you must own the Shadows of the Hist DLCWhere does Hand of Mephala drop in ESO?
Hand of Mephala drops in Cradle of ShadowsRelated
Dungeon
Level 50 - CP 160
Plague Slinger
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you take damage, summon a Skeever corpse which will launch five poison balls over 5 seconds that each deal 737 Poison Damage to the nearest enemy within 10 meters. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
Dungeon
Level 50 - CP 160
Renald's Resolve
(2 items) Adds 1206 Maximum Health(3 items) Adds 4% Healing Taken
(4 items) Adds 1206 Maximum Health
(5 items) Whenever you deal direct damage, gain a stack of Resolve for 5 seconds. Each stack increases your healing received by 1% and your Physical and Spell Resistance by 420. This effect can occur once every half second and can stack up to 9 times.
Dungeon
Level 50 - CP 160
Crusader
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you consecrate the ground beneath you for 10 seconds and gain a damage shield that absorbs 1595 damage for 6 seconds. Every 2 seconds you and nearby group members in the area gain Minor Courage for 12 seconds. These effects can occur once every 20 seconds and the damage shield scales off the higher of your Weapon or Spell Damage.