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Velidreth Set - ESO header

Velidreth Set - ESO

Velidreth Set - ESO

Monster Set Level 50 - CP 160
Velidreth Monster Set Armor Set Icon icon

Velidreth

(1 item) Adds 129 Weapon and Spell Damage
(2 items) When you deal damage, you have a 20% chance to spawn 3 disease spores in front of you after 1 second that deal 1557 Disease damage to any enemy they hit. This effect can occur once every 8 seconds and scales off the higher of your Weapon or Spell Damage.
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Heavy Armor
Light Armor
Medium Armor
Name: Velidreth
Type: Monster Set
DLC Requirement: Shadows of the Hist
Style: Undaunted
Location: Champion Points that buff this armor set Velidreth is an armor set in the Elder Scrolls Online that can be obtained in Cradle of Shadows. It is part of the Shadows of the Hist DLC pack.

Drop information:
This is a monster set. Monster sets drop according to the following rules:
  • The head drops from the last boss of the specific dungeon this set belongs to
  • The shoulders drop from boxes that can be bought from the Pledge Masters at any Undaunted Enclave
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Velidreth.

Frequently asked questions

Which DLC do I need to obtain Velidreth in ESO?

To obtain Velidreth you must own the Shadows of the Hist DLC

Where does Velidreth drop in ESO?

Velidreth drops in Cradle of Shadows

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Maarselok

(1 item) Adds 1096 Maximum Stamina
(2 items) When you deal damage with a melee Heavy Attack, you spew a cone of corruption, dealing 1492 Disease damage to enemies over 4 seconds. This damage is increased by 10% for each negative effect the enemies have, up to a maximum of 300%. This effect can occur once every 10 seconds and scales off the higher of your Weapon or Spell Damage.
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Monster Set Level 50 - CP 160
Lady Thorn Monster Set Armor Set Icon icon

Lady Thorn

(1 item) Adds 1206 Maximum Health
(2 items) Casting an ability that costs Health spawns a blood ball for 10 seconds. This effect can occur once every 10 seconds. You or an ally near the blood ball can activate the Sanguine Burst synergy, dealing 2879 Disease damage to nearby enemies and applying Major Maim for 8 seconds, decreasing their damage done by 10%. Enemies can only receive Major Maim from Sanguine Burst once every 20 seconds. The damage scales off the synergy activator's Max Health.
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Monster Set Level 50 - CP 160
Pirate Skeleton Monster Set Armor Set Icon icon

Pirate Skeleton

(1 item) Adds 1487 Armor
(2 items) When you take damage to your Health, you transform into a skeleton and gain Major Protection and Minor Defile for 15 seconds, reducing your damage taken by 10% but reducing your healing received and Health Recovery by 8%. This effect can occur once every 20 seconds.

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