Name | Type | Card cost | Card activation effect | Card combo effect |
---|---|---|---|---|
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Action | 9 Gold |
Acquire up to 1 card from the Tavern with a cost up to 9. Gain 5 Power. |
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Action | 9 Gold |
Acquire up to 1 card from the Tavern with a cost up to 10. Gain 6 Power. |
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Contract Action | 3 Gold |
Gain 2 Power.![]() |
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Action | 4 Gold |
Gain 3 Power. Acquire up to 1 card from the Tavern with a cost up to 4. |
2: Gain 1 Power. |
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Contract Action | 3 Gold |
![]() Gain 2 Power. |
2: Gain 2 Coin. |
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Agent | 6 Gold |
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2: Gain 1 Power. |
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Action | 6 Gold |
Gain 4 Power.![]() |
2: Gain 2 Power. |
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Action | 6 Gold |
Gain 4 Power.![]() |
2: Gain 1 Power. |
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Agent | 6 Gold |
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2: Gain 1 Power. |
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Action | 5 Gold |
Acquire up to 1 card from the Tavern with a cost up to 5.![]() |
2: ![]() |
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Action | 4 Gold |
Gain 3 Coin. Gain 3 Power. |
|
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Action | None |
Gain 1 Coin. Gain 1 Power. |
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Found occasionally in delves on High Isle and Amenos. |
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Complete the quest "A Chance for Peace" on High Isle. This is the last quest of the story line. You begin the story line with Jakarn in Gonfalon Bay. |
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Found occasionally after sealing volcanic vents on High Isle and Amenos. |
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Found occasionally after defeating bosses inside the Ghost Haven Bay and Spire of the Crimson Coin public dungeons. |
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Found occasionally after defeating Group Bosses on High Isle and Amenos. |