Viper's Sting header
Set

Viper's Sting

Viper's Sting

Dungeon Level 50 - CP 160
Viper's Sting Dungeon Armor Set Icon icon

Viper's Sting

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 657 Critical Chance
(5 items) When you deal damage with a Martial melee attack, you deal an additional 928 Poison Damage over 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.
Weapons
Medium Armor
Jewels
Name: Viper's Sting
Type: Dungeon
Style: Argonian
Location: Champion Points that buff this armor set
Argonian Mace 4 icon Argonian Sword 4 icon Argonian Dagger 4 icon Argonian Axe 4 icon Argonian Shield 4 icon Argonian Maul 4 icon Argonian Greatsword 4 icon Argonian Battle Axe 4 icon Argonian Staff 4 icon Argonian Staff 4 icon Argonian Staff 4 icon Argonian Bow 4 icon Argonian Staff 4 icon Argonian Boots 4 icon Argonian Helmet 3 icon Ring icon Argonian Jack 4 icon Argonian Guards 4 icon Necklace icon Argonian Bracers 4 icon Argonian Arm Cops 4 icon Argonian Belt 4 icon
Golden Vendor:
Certain items of this set have been available at the Golden Vendor in the past .
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Viper's Sting .

Related

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Dungeon Level 50 - CP 160
Brands of Imperium Dungeon Armor Set Icon icon

Brands of Imperium

(2 items) Adds 1206 Maximum Health
(3 items) Adds 1206 Maximum Health
(4 items) Adds 4% Healing Taken
(5 items) When you take damage, you grant you and your group members within 8 meters a damage shield that absorbs 11260 damage for 6 seconds. This effect can occur once every 12 seconds.
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Dungeon Level 50 - CP 160
Netch's Touch Dungeon Armor Set Icon icon

Netch's Touch

(2 items) Adds 657 Critical Chance
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 400 Weapon and Spell Damage to your Shock Damage abilities.
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Dungeon Level 50 - CP 160
Unleashed Terror Dungeon Armor Set Icon icon

Unleashed Terror

(2 items) Adds 129 Weapon and Spell Damage
(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you cut your enemy, causing them to bleed for 10 seconds, dealing 1995 Bleed Damage over the duration and applying the Hemorrhaging status effect every tick. This ability can occur once every 10 seconds per target and scales off the higher of your Weapon or Spell Damage.

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