PvP
Level 50 - CP 160
Shield Breaker
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 129 Stamina Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Increases your damage done by 6%. This effect is doubled when attacking targets with a damage shield active.
Weapons
Jewels
Medium Armor
Name: Shield BreakerJewels
Medium Armor
Type: PvP
DLC Requirement: Imperial City
Location: Location info: Tel Var Merchant
Shield Breaker is an armor set in the Elder Scrolls Online that can be obtained in Imperial Sewers. It is part of the Imperial City DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Shield Breaker.
This armor set was discussed on Reddit. Learn what other players think about Shield Breaker.
Frequently asked questions
Which DLC do I need to obtain Shield Breaker in ESO?
To obtain Shield Breaker you must own the Imperial City DLCWhere does Shield Breaker drop in ESO?
Shield Breaker drops in Imperial SewersRelated
PvP
Level 50 - CP 160
Plaguebreak
(2 items) Adds 1487 Offensive Penetration(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Dealing direct damage causes player enemies to become a Plague Carrier, dealing 1000 Disease Damage over 10 seconds and applying the Diseased status effect. If the plague is removed early it explodes and deals 735 Disease Damage to all enemies within 8 meters of the carrier, increasing by 50% per enemy hit. This effect can occur once every 20 seconds per target, once per attack, and scales off the higher of your Weapon or Spell Damage.
PvP
Level 50 - CP 160
Enervating Aura
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.