PvP
Level 50 - CP 160
Thews of the Harbinger
(2 items) Adds 1206 Maximum Health(3 items) Adds 1206 Maximum Health
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Block, you deal 717 Physical Damage to the attacker. This effect scales off your Max Health.
Weapons
Heavy Armor
Jewels
Medium Armor
Light Armor
Name: Thews of the HarbingerHeavy Armor
Jewels
Medium Armor
Light Armor
Type: PvP
DLC Requirement: Imperial City
Style: Nord
Location: Location info: Tel Var Merchant
Champion Points that buff this armor set
- Backstabber (only while slotted)
- Boundless Vitality (only while slotted)
- Deadly Aim (only while slotted)
- Fighting Finesse (only while slotted)
- Hero's Vigor
- Master-at-Arms (only while slotted)
- Mighty
- Piercing
- Precision
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Thews of the Harbinger.
This armor set was discussed on Reddit. Learn what other players think about Thews of the Harbinger.
Frequently asked questions
Which DLC do I need to obtain Thews of the Harbinger in ESO?
To obtain Thews of the Harbinger you must own the Imperial City DLCWhere does Thews of the Harbinger drop in ESO?
Thews of the Harbinger drops in Imperial SewersRelated
PvP
Level 50 - CP 160
Knight Slayer
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
PvP
Level 50 - CP 160
Languor of Peryite
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 424 Critical Resistance
(4 items) Adds 1487 Offensive Penetration
(5 items) You deal 6% increased damage to blocking players. When you deal Light Attack damage to an enemy that is immune to crowd control, apply Languor for 10 seconds, reducing their Magicka Recovery and Stamina Recovery by 248. This effect can occur once every 10 seconds.
PvP
Level 50 - CP 160
Hrothgar's Chill
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1487 Offensive Penetration
(5 items) Stunning or immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds, ignores Spell Resistance, and cannot be blocked.