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Rampaging Slash Set - ESO header

Rampaging Slash Set - ESO

Rampaging Slash Set - ESO

Arena Level 50 - CP 160
Rampaging Slash Arena Armor Set Icon icon

Rampaging Slash

(2 items) When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina.
Compare this armor set with other sets
Weapons
Name: Rampaging Slash
Type: Arena
DLC Requirement: Orsinium
Style: Dwemer
Perfected version of this set: Perfected Rampaging Slash
Location: This armor set modifies the following skills Rampaging Slash is an armor set in the Elder Scrolls Online that can be obtained in Maelstrom Arena. It is part of the Orsinium DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Rampaging Slash.

Frequently asked questions

Which DLC do I need to obtain Rampaging Slash in ESO?

To obtain Rampaging Slash you must own the Orsinium DLC

Where does Rampaging Slash drop in ESO?

Rampaging Slash drops in Maelstrom Arena

Related

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Arena Level 50 - CP 160
Point-Blank Snipe Arena Armor Set Icon icon

Point-Blank Snipe

(2 items) Increases your damage done with Snipe based on how close you are to your target. Max Damage: 33% at 3 meters. Minimum Damage: 5% at 18.5 meters.
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Arena Level 50 - CP 160
Merciless Charge Arena Armor Set Icon icon

Merciless Charge

(2 items) Activating Critical Charge stirs up a barbarous lust for battle within you for 18 seconds, increasing your damage done with direct damage attacks by 93, up to a maximum of 560. This effect scales off the higher of your Weapon or Spell Damage.
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Arena Level 50 - CP 160
Mender's Ward Arena Armor Set Icon icon

Mender's Ward

(2 items) Steadfast Ward applies Major Vitality to your target for 4 seconds, increasing their healing received and damage shield strength by 12%.
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Arena Level 50 - CP 160
Winterborn Arena Armor Set Icon icon

Winterborn

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you deal Frost Damage, you summon an ice pillar that deals 1071 Frost damage to all enemies in a 3 meter radius. The ice pillar persists for 2 seconds and reduces the Movement Speed of all enemies within the radius by 50%. This effect can occur once every 6 seconds and the damage scales off the higher of your Weapon or Spell Damage.

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