Kyne's Wind header
Set

Kyne's Wind

Kyne's Wind

Trial Level 50 - CP 160
Kyne's Wind Trial Armor Set Icon icon

Kyne's Wind

(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
(5 items) Casting an ability, drinking a potion, or using a poison that applies a Major Buff on yourself or a group member creates a pool of Kyne's Blessing for 4 seconds. You and group members standing in Kyne's Blessing restore 420 Stamina and Magicka every 1 second. This effect can occur once every 10 seconds.
Jewels
Weapons
Light Armor
Name: Kyne's Wind
Type: Trial
DLC Requirement: Greymoor
Perfected version of this set: Perfected Kyne's Wind
Location: Buffs
Ring icon Necklace icon Sea Giant Shield icon Sea Giant Sword icon Sea Giant Mace icon Sea Giant Axe icon Sea Giant Dagger icon Sea Giant Greatsword icon Sea Giant Bow icon Sea Giant Battle Axe icon Sea Giant Staff icon Sea Giant Staff icon Sea Giant Staff icon Sea Giant Staff icon Sea Giant Maul icon Sea Giant Sash icon Sea Giant Epaulets icon Sea Giant Hat icon Sea Giant Gloves icon Sea Giant Shoes icon Sea Giant Breeches icon Sea Giant Jerkin icon
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(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 4% Healing Done
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Trial Level 50 - CP 160
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(2 items) Adds 129 Magicka Recovery
(3 items) Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%.
(4 items) Adds 129 Magicka Recovery
(5 items) Casting abilities that leave an effect on the ground in combat will create a circle of might for 5 seconds. You and your group members in the circle gain Major Courage for 20 seconds, increasing your Weapon and Spell Damage by 430 for 20 seconds. This effect can occur once every 10 seconds.
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(2 items) Adds 129 Weapon and Spell Damage
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