
Knight Slayer Set - ESO
Knight Slayer Set - ESO
PvP
Level 50 - CP 160

Knight Slayer
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1206 Maximum Health
(5 items) Your fully-charged Heavy Attacks deal an additional 8% of an enemy's Max Health as Oblivion Damage. This can deal a maximum of 8000 Oblivion Damage.
Weapons
Jewels
Light Armor
Name: Knight SlayerJewels
Light Armor
Type: PvP
Style: Militant Ordinator
Location: Knight Slayer is an armor set in the Elder Scrolls Online that can be obtained in Battlegrounds. It is part of the base game.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Knight Slayer.
This armor set was discussed on Reddit. Learn what other players think about Knight Slayer.
Frequently asked questions
Which DLC do I need to obtain Knight Slayer in ESO?
Knight Slayer is part of the base-game, you do not need any additional DLC packs to obtain itWhere does Knight Slayer drop in ESO?
Knight Slayer drops in BattlegroundsRelated

PvP
Level 50 - CP 160

Snake in the Stars
(2 items) Adds 129 Magicka Recovery(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 129 Magicka Recovery, Applying a Major or Minor Debuff to an enemy applies Star Venom to them for 4 seconds. This effect can occur once every 12 seconds. Whenever an enemy with Star Venom is healed, they take 1170 Oblivion Damage, up to once every 0.1 seconds. An enemy can only be effected by one instance of Star Venom every 12 seconds.

PvP
Level 50 - CP 160

Curse Eater
(2 items) Adds 1096 Maximum Magicka(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Magicka Recovery
(5 items) When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur every 8 seconds per target.

PvP
Level 50 - CP 160

Beckoning Steel
(2 items) Adds 1487 Armor(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. This bonus persists through death. You can only be affected by one instance of Beckoning Steel.