PvP
Level 50 - CP 160
Judgment of Akatosh
(2 items) Adds 129 Weapon and Spell Damage(3 items) Adds 1206 Maximum Health
(4 items) Adds 1206 Maximum Health
(5 items) Adds 2291 Armor, When you deal direct damage with a Blink, Charge, Leap, Teleport, or Pull ability, you distort time on your enemy. After 3 seconds, the enemy bursts with temporal energy, reducing the Movement Speed of all enemies within 12 meters by 70% for 6 seconds and stunning them for 3 seconds. This effect can be blocked and can occur once every 15 seconds.
Weapons
Jewels
Heavy Armor
Name: Judgment of AkatoshJewels
Heavy Armor
Type: PvP
DLC Requirement: Scribes of Fate
Location: Judgment of Akatosh is an armor set in the Elder Scrolls Online that can be obtained in Cyrodiil. It is part of the Scribes of Fate DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Judgment of Akatosh.
This armor set was discussed on Reddit. Learn what other players think about Judgment of Akatosh.
Frequently asked questions
Which DLC do I need to obtain Judgment of Akatosh in ESO?
To obtain Judgment of Akatosh you must own the Scribes of Fate DLCWhere does Judgment of Akatosh drop in ESO?
Judgment of Akatosh drops in CyrodiilJudgment of Akatosh in the news
What's New in the ESO Scribes of Fate Update?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
What's new in the Scribes of Fate DLC and Update in the Elder Scrolls Online?
Related
PvP
Level 50 - CP 160
The Juggernaut
(2 items) Adds 1206 Maximum Health(3 items) Adds 1487 Armor
(4 items) Adds 1206 Maximum Health
(5 items) When you take damage while under 30% Health, heal for 4428 Health immediately and gain 20000 Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.
PvP
Level 50 - CP 160
Enervating Aura
(2 items) Adds 4% Healing Taken(3 items) Adds 1206 Maximum Health
(4 items) Adds 1487 Armor
(5 items) When you deal direct damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds to enemies within 5 meters. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy players by 129 per player hit. This effect can occur once every 15 seconds.
PvP
Level 50 - CP 160
Powerful Assault
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Weapon and Spell Damage
(5 items) When you cast an Assault ability while in combat, you and up to 5 group members within 12 meters gain 307 Weapon and Spell Damage for 15 seconds.