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Gallant Charge Set - ESO header

Gallant Charge Set - ESO

Gallant Charge Set - ESO

Arena Level 50 - CP 160
Gallant Charge Arena Armor Set Icon icon

Gallant Charge

(2 items) Reduces the cost of Shield Charge by 25% and reduces the cost of your next non-Shield Charge One Handed and Shield ability cast within 3 seconds by 100%.
Compare this armor set with other sets
Weapons
Name: Gallant Charge
Type: Arena
DLC Requirement: Murkmire
Style: Honor Guard
Perfected version of this set: Perfected Gallant Charge
Location: This armor set modifies the following skills Gallant Charge is an armor set in the Elder Scrolls Online that can be obtained in Blackrose Prison. It is part of the Murkmire DLC pack.

What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Gallant Charge.

Frequently asked questions

Which DLC do I need to obtain Gallant Charge in ESO?

To obtain Gallant Charge you must own the Murkmire DLC

Where does Gallant Charge drop in ESO?

Gallant Charge drops in Blackrose Prison

Builds & Guides using the Gallant Charge set

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Arena Level 50 - CP 160
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Healer's Habit

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Magicka Recovery
(4 items) Adds 129 Weapon and Spell Damage
(5 items) Adds 5% Healing Done, Gain Minor Mending at all times, increasing your healing done by 8%.
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Arena Level 50 - CP 160
Perfected Titanic Cleave Arena Armor Set Icon icon

Perfected Titanic Cleave

(2 items) Adds 1190 Offensive Penetration, Increases the direct damage Cleave deals by 1550 for each enemy in its cone.
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Arena Level 50 - CP 160
Puncturing Remedy Arena Armor Set Icon icon

Puncturing Remedy

(2 items) When you deal damage with Puncture, you heal for 2230 Health and gain Spell and Physical Resistance equal to the amount of healing or over healing done for 5 seconds. The healing scales off your Max Health.
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Arena Level 50 - CP 160
Void Bash Arena Armor Set Icon icon

Void Bash

(2 items) When you deal damage with Power Bash, you apply Call of the Void to yourself for 2 seconds. Enemies within 12 meters are immediately pulled to you. After Call of the Void ends, you apply Major Maim to enemies in the area for 10 seconds, reducing their damage done by 10%. This effect can occur once every 13 seconds.

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