Dungeon
Level 50 - CP 160
Drake's Rush
(2 items) Adds 1206 Maximum Health(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 1096 Maximum Stamina
(5 items) When you Bash an enemy, you and up to 3 group members within 15 meters of you gain Major Heroism for 12 seconds, granting you 3 Ultimate every 1.5 seconds. This effect can occur once every 18 seconds.
Jewels
Weapons
Heavy Armor
Name: Drake's RushWeapons
Heavy Armor
Type: Dungeon
DLC Requirement: Flames of Ambition
Location: Buffs Drake's Rush is an armor set in the Elder Scrolls Online that can be obtained in Black Drake Villa. It is part of the Flames of Ambition DLC pack.
What do other players think of this armor set?
This armor set was discussed on Reddit. Learn what other players think about Drake's Rush.
This armor set was discussed on Reddit. Learn what other players think about Drake's Rush.
Frequently asked questions
Which DLC do I need to obtain Drake's Rush in ESO?
To obtain Drake's Rush you must own the Flames of Ambition DLCWhere does Drake's Rush drop in ESO?
Drake's Rush drops in Black Drake VillaRelated
Dungeon
Level 50 - CP 160
True-Sworn Fury
(2 items) Adds 657 Critical Chance(3 items) Adds 129 Weapon and Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Adds 708 Critical Chance and increases your Critical Damage by 4%. While in combat, this bonus doubles when you are under 75% Health and quadruples when you are under 50% Health.
Dungeon
Level 50 - CP 160
Mighty Glacier
(2 items) Adds 1096 Maximum Stamina(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Stamina Recovery, Adds 129 Magicka Recovery
(5 items) When you activate a snare or immobilize ability or hit a target with a snare or immobilize ability, you and up to 11 group members gain Major Resolve for 15 seconds, increasing your Physical and Spell Resistances by 5948. This effect can occur once every 10 seconds.
Dungeon
Level 50 - CP 160
Glacial Guardian
(2 items) Adds 1487 Armor(3 items) Adds 1096 Maximum Stamina
(4 items) Adds 129 Health Recovery
(5 items) When you Block, tether to the enemy if they are within 8 meters of you for 8 seconds. While tethered, you deal 256 Frost Damage every second to enemies touching the tether and cause them to have a 200% increased Status Effect Chance. The tether breaks if the target moves more than 12 meters away. This effect can occur once every 12 seconds and the damage scales off your Max Health.