Everything you need to know about the High Isle Console Launch in ESO

The Elder Scrolls Online's High Isle Chapter is available for PlayStation and Xbox players tomorrow.

By Andrew   •  Published 3 years ago

Tom is the day that the new High Isle Chapter finally comes out on consoles. 

While PC players have some perks that console players don't have access to, especially addons, one benefit for console players is that the PC community has already had time to find most of the new content and write information about it. In that vein, this article will help to point you in the right direction to find information about the new zone, trial, companions, mythic items and more. 

ESO High Isle has five new Mythic Items to find

What You Need to Know about High Isle

  • Lefthander's Aegis Belt - Roll Dodge no longer evades attack and instead grants a damage shield that absorbs up to 20990 damage over 1 second. This damage shield is unaffected by Battle Spirit. 
  • Mora's Whispers - Gain up to 1528 Critical Chance and 10% increased Inspiration, Alliance Rank, Alliance skill, and 15% monster kill experience based off how many books of Shalidor's Library have been collected. 
  • Oakensoul Ring - While equipped, you are unable to swap between your Primary and Backup Weapon Sets and gain Major Berserk, Major Courage, Major Brutality, Major Sorcery, Major Prophecy, Major Savagery, Major Force, Major Protection, Major Resolve, Minor Fortitude, Minor Intellect, Minor Endurance, and Major Heroism. 
  • Sea-Serpent's Coil - While at full Health, you gain 40% damage reduction. After taking damage while at full Health in combat, you gain Serpent's Rebuke for 10 seconds, snaring yourself by 40% and gaining Major Berserk and Major Courage, increasing your damage done by 10% and Weapon and Spell Damage by 430. The damage reduction does not apply while Serpent's Rebuke is active. 
  • Dov-Rha Sabatons - While Sprinting gain a stack of Draconic Scales every 0.5 seconds, granting you 660 Armor, up to 20 stacks max. Upon stopping you deal 0 Physical damage per stack in an 8 meter shockwave, gain a damage shield equal to damage dealt, and retain Draconic Scales for 10 seconds but cannot gain new stacks. At 20 stacks, this damage will also stun for 3 seconds. The damage scales off the higher of your Physical or Spell Resistance. 
Andrew

Andrew

Published 3 years ago

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