Complete ESO Trait Research Guide

Trait Research Guide for The Elder Scrolls Online. Everything you need to know about trait research in ESO.

Table of contents

8 Chapters

Welcome to the ESO Trait Research Guide. Trait research unlocks craftable sets and the ability to transmute gear to different traits.

Update 49 reduced total research time by ~50%, dropping the maximum from 30 days to 9 days per trait with crafting skill line passives. This guide shows you how to complete trait research across all crafting lines.

What Is Trait Research in ESO?

Trait research in The Elder Scrolls Online involves destroying items with specific traits to learn those traits permanently. Once learned, you can craft items with that trait or transmute existing gear to use it.

Trait research serves four purposes:

1. Craftable Set Requirements

Most craftable sets in ESO require you to know a specific number of traits before you can craft them. Hunding's Rage iconHunding's Rage requires 6 traits researched. Law of Julianos iconLaw of Julianos requires 6 traits. This requirement applies per crafting line (BlacksmithingClothingWoodworkingJewelry Crafting)

2. Trait Selection When Crafting

To craft an item with a specific trait, you must have that trait researched for that item type. If you want to craft a Divines chest piece, you need Divines researched on chest armor.

3. Transmutation and Set Reconstruction

ESO Transmutation Stations let you change traits on any item you own, but you can only transmute to traits already researched for that item type. Trait knowledge is required to reconstruct items from your Set Collections (Sticker Book). 

Master Writ Eligibility

Trait knowledge increases your chance to receive Master Writs from daily crafting writs. Master Writs reward Writ Vouchers, which exchange for exclusive furnishings, patterns and materials. More traits known = better Master Writ drop rates in Elder Scrolls Online.

Browse the full craftable sets database to plan your research around gear you actually want to craft.

How Research Time Works in ESO

Research time in ESO increases exponentially with each trait researched on a single item. First trait on a sword: 1h 21m. Ninth trait on that sword: 9 days.

Update 49 Changes:  Research times were reduced by 50% across the board. Maximum research time per trait dropped from 30 days to 10 days (9 days for 9th trait with max passives). Times based on PTS testing in Elder Scrolls Online.

Research Time Per Trait in ESO

Trait Number With Max Crafting Passives (25% reduction) Without Crafting Passives
1st 1h 21m 1h 48m
2nd 2h 42m 3h 36m
3rd 5h 24m 7h 12m
4th 10h 48m 14h 24m
5th 21h 36m 1d 4h 48m
6th 1d 19h 12m 2d 9h 36m
7th 3d 14h 24m 4d 19h 12m
8th 7d 4h 48m 9d 14h 24m
9th 9 days 19d 4h 48m
Total 26 days (~634 hours) 35.2 days (~845 hours)

These times assume you have ESO Plus active. Without ESO Plus (10% additional reduction), the total time is slightly higher.

Ways to Reduce Research Time

Several methods reduce trait research time in ESO. You can stack crafting passives, ESO Plus membership and Research Scrolls to make the research times as short as possible.

Crafting Passives (25% reduction, multiple simultaneous slots)

  • Metallurgy iconMetallurgy (Blacksmithing): Research 3 traits at once, 25% faster research
  • Stitching iconStitching (Clothing): Research 3 traits at once, 25% faster research
  • Carpentry iconCarpentry (Woodworking): Research 3 traits at once, 25% faster research
  • Lapidary Research iconLapidary Research (Jewelry Crafting): 1 trait at a time, 25% faster research

ESO Plus (10% reduction)

ESO Plus stacks with crafting passives.

Research Scrolls (Crown Store and Rolis Hlaalu)

Research Scrolls in ESO reduce the time by 1-15 days when used. Crown Store scrolls have no cooldown. Scrolls bought from Rolis Hlaalu (Master Writ Vendor) have a 20-hour cooldown. 

Total Traits and Items to Research in ESO

There are 3 different types of traits in The Elder Scrolls Online. One for armor, one for weapons and one for jewelry. Each of them has 9 different traits that need to be researched on each piece!

Trait Categories

Items Per Crafting Line

Blacksmithing (14 items = 126 traits total)

  • Weapons: Greatsword, Battle Axe, Maul, Sword, Axe, Mace, Dagger 
  • Heavy Armor: Chest, Sabatons, Gauntlets, Helm, Greaves, Pauldrons, Girdle

Clothing (14 items = 126 traits total)

  • Light Armor: Robe, Shoes, Gloves, Hat, Breeches, Epaulets, Sash 
  • Medium Armor: Jack, Boots, Bracers, Helmet, Guards, Arm Cops, Belt

Woodworking (5 items = 45 traits total)

  • Weapons: Fire Staff, Frost Staff, Lightning Staff, Bow 
  • Armor: Shield

Jewelry Crafting (2 items = 18 traits total)

  • Ring, Necklace

ESO Trait Research Priority

Not all traits in The Elder Scrolls Online are equally useful. Research the most useful traits first so you can use them when crafting item-sets or constructing gear at a Transmutation Station.

High-Priority Traits in ESO (Research First)

Armor Traits:

  1. Divines: Increases Mundus Stone bonus in ESO (best general-purpose armor trait)
  2. Infused: Increases enchantment effectiveness (best for large pieces: chest, legs, head)
  3. Sturdy: Reduces block cost (used by tanks)
  4. Training: Increases experience gain in ESO (leveling alts and grinding skills)
  5. Well-Fitted: Reduces dodge roll and sprint cost (useful for PvP and sometimes tanks builds)

Weapon Traits:

  1. Precise: Increases critical chance in ESO (strong DPS choice)
  2. Nirnhoned: Increases weapon damage (competitive with Precise)
  3. Infused: Increases enchantment effectiveness (best for backbar enchants with weapon damage glyph)
  4. Charged: Increases status effect chance (for builds using a lot of status effects)  

Jewelry Traits:

  1. Bloodthirsty: Increases damage against low-health targets in ESO (best trait for DDs)
  2. Arcane: Increases max magicka in The Elder Scrolls Online (simple stat boost for magicka builds)
  3. Infused: Increases enchantment effectiveness (used by tanks)  

Medium-Priority Traits in ESO (Research After High-Priority)

Armor Traits:

  1. Reinforced: Increases armor value in The Elder Scrolls Online (tank trait)
  2. Impenetrable: Reduces critical damage taken in PvP (useful only in PvP)

Weapon Traits:

  1. Sharpened: Increases armor penetration (only use if you need more penetration)
  2. Powered: Increases healing done in The Elder Scrolls Online (healer-specific)

Jewelry Traits:

  1. Swift: Increases movement speed in ESO (quality of life, not power) 
  2. Harmony: Increases synergy effectiveness (group content niche)
  3. Triune: Increases all three stats slightly

Low-Priority Traits in ESO (Research Last)

These are used relatively rarely as their effects are quite small and often you get them from other sources already. Research last unless needed for specific builds.

  1. Healthy: Increases max health in ESO
  2. Robust: Increases max stamina in ESO (simple stat boost for stamina builds)    
  3. Invigorating: Increases health recovery 
  4. Defending: Increases armor/spell resistance 
  5. Protective: Reduces damage taken
  6. Decisive: Reduces Ultimate cost

Special Traits (Cannot Be Researched)

  • Ornate: Increases vendor sale price (vendor trash trait in The Elder Scrolls Online)
  • Intricate: Increases Inspiration when deconstructed in ESO (leveling trait)

Trait Bonuses by Quality

Trait effectiveness in The Elder Scrolls Online scales with item quality. Gold-quality items in ESO provide maximum benefit. Values shown are for Champion Point 160 (max level) items.

Armor Traits

Trait Effects Normal Fine Superior Epic Legendary
Divines Increases Mundus Stone Effects by: 5.1% 6.1%  7.1% 8.1%  9.1%
Infused Increase Armor Enchantment effects by: 9% 13% 17% 21% 25%
Invigorating Increases Magicka, Stamina and Health Recovery by: 8 10 12 14 16
Impenetrable Reduces item’s durability damage by 50% and increases Critical Resistance by: 116 119 122 124 127
Nirnhoned Increases Spell and Physical Resistance by: 220 229 238 244 253
Reinforced Increases Armor by: 12% 13% 14% 15% 16%
Sturdy Reduces Block Cost by: 2% 2.5% 3% 3.5% 4%
Training Increases Experience gained from kills by: 7% 8% 9% 10% 11%
Well-Fitted Reduces the cost of Sprinting and Roll Dodge by: 1.2% 2.4% 3.6% 4.8% 6%

Jewelry Traits

Trait Effects Normal Fine Superior Epic Legendary
Arcane Increases Max Magicka by: 767 797 827 847 877
Robust Increases Max Stamina by: 767 797 827 847 877
Healthy Increases Max Health by: 844 877 914 932 965
Protective Increases Physical and Spell Resistance by: 1053 1091 1128 1153 1190
Triune Increases Max Health, Stamina, & Magicka: 422 384 384 438 399 399 455 414 414 466 424 424 482 439 439
Infused Increases Enchantment Effectiveness by: 24% 33% 42% 51% 60%
Swift Increases Movement Speed by: 3% 4% 5% 6% 7%
Harmony Increases Synergy Effectiveness by: 12% 14% 16% 18% 20%
Bloodthirsty Increases Weapon and Spell Damage against enemies under 90% Health by up to: 70 140 210 280 350

Weapon Traits

Weapon trait bonuses apply per weapon. Dual-wielding two weapons doubles the bonus (except where noted). Two-handed weapons count the bonus twice automatically.

Trait Effects Normal Fine Superior Epic Legendary
Charged Increases chance to apply Status Effects by: 200% 210% 220% 230% 240%
Decisive Chance to gain 1 additional Ultimate anytime that Ultimate is gained by: 19.1% 21.2% 23.3% 25.4% 27.5%
Defending Increases total Physical and Spell Resistance by: 1428 1485 1542 1580 1638
Infused Reduces Enchantment cooldown by 50%Increases Weapon Enchantment effect by:(doesn’t count double for 2H) 10% 15% 20% 25% 30%
Nirnhoned Increases Weapon Damage by:(doesn’t count double for 2H) 11% 12% 13% 14% 15%
Powered Increases Healing done by: 2.5% 3% 3.5% 4% 4.5%
Precise Increases Weapon and Spell Critical values by: 1.6% 2.1% 2.6% 3.1% 3.6%
Sharpened Increases Armor and Spell Penetration by: 1428 1485 1542 1580 1638
Training Increases Experience gained from kills by: 2.5% 3% 3.5% 4% 4.5%

Special Traits (Cannot Be Researched or Crafted)

  • Ornate Increases vendor sale value. Sell these items to NPC merchants for gold.
  • Intricate Increases Inspiration gain when deconstructed. Deconstruct these items to level your crafting faster.

Trait Materials and Crafting

After researching a trait in The Elder Scrolls Online, you need specific materials (trait-stones) to craft items with that trait. Each trait requires a different material.

How Trait Materials Work in ESO

When crafting an item with a trait, the recipe requires standard materials plus one trait material. Crafting Divines chest in ESO requires normal materials (Ancestor Silk, Embroidery) plus one Sapphire.

Where to Get Trait Materials in ESO

  • Deconstructing Items with Traits (Divines item returns a Sapphire and a precise weapon returns a Ruby)
  • Refining Raw Materials (ore, wood, leather, fibers, dust) have a chance to yield trait materials when refined.
  • Daily Hireling mail includes trait materials
  • Guild Traders

How to Start Researching Traits in ESO

Starting trait research in The Elder Scrolls Online is simple once you have an item with the trait you want to learn.

  1. Acquire an item with the desired trait. Any level, any quality, any style. Only the trait matters.
  2. Visit the appropriate crafting station. Go to a Blacksmithing, Clothing, Woodworking or Jewelry Crafting station.
  3. Open the Research tab. Click Research in the crafting menu (top-right corner).
  4. Select the item type you want to research
  5. Select the trait you want to research
  6. Choose the item from your inventory and confirm (it will be destroyed)
  7. Wait for research to complete. Research continues in real time whether you're online or offline. Research cannot be cancelled once started.

Where to Get Items for Research

  • Loot drops from enemies, chests, containers
  • Guild traders (search by trait)
  • Guildmates or friends can craft items with specific traits for you
  • Overland zone sets drop frequently with random traits

How to Manage Research Items in ESO

  • Store research items in your bank so all characters can access them
  • If your bank is full, use a dedicated alt character to hold pending research items
  • Create a spreadsheet to track which traits you have available across characters (or use addons)
  • Research high-priority traits first, even if you have other traits available

Best Research Strategy

Spread Trait Research Across Multiple Items

Don't complete all 9 traits on a single item before moving to the next. Research the first trait on multiple items instead. Six different items with one trait is faster than six traits on one item.

Example: Research Divines on chest, legs, head, shoulders, hands, feet before starting the second trait on chest. 

Use All Available Trait Research Slots

Blacksmithing, Clothing, and Woodworking each allow 3 simultaneous research slots with passives. Keep all three slots active at all times.

Prioritize based on your role

Don't waste early research slots on traits your role might not use.

  1. Damage dealer: prioritize Divines, Precise/Nirnhoned, Bloodthirsty
  2. Tank: prioritize Sturdy, Reinforced, Infused
  3. Healer: prioritize InfusedPoweredArcane

Save Research Scrolls for Long Timers

The 8th and 9th traits take the longest, so use your Research Scrolls on them.

Alcast

Alcast is a veteran gaming content creator with 15+ years of experience in MMORPGs, RPGs, and online games. Known for expert build creation, he's a trusted voice in the MMO community, especially for his in-depth work on ESO, BG3 & TFD.

Edenprime

Determined to write guides and articles that are easy to read and understand | ESO-HUB and AlcastHQ Content Writer | Playing ESO since Beta | Content Creator | Guildmaster of Dragonborn Inc

Frequently Asked Questions

Common questions from other players
Does research continue when I log off in ESO?
Yes. Research timers in The Elder Scrolls Online count down in real time whether you are online, offline or playing a different character. Starting a 9-day research means 9 real-world days pass before completion.
Is ESO trait research account-wide or character-specific?
Character-specific. Each character must research traits independently. If you want multiple crafters, each one needs to complete the full research process.
Does the item level or quality matter when researching?
 No. A level 10 white-quality Divines chest researches the same trait as a level 50 gold-quality Divines chest. Once you know a trait, you can craft it at any level and quality.
Does the style matter when researching?
No. Researching a Breton-style item teaches the trait, not the style. You can then apply that trait to any style you know.
Can I research multiple traits on the same item simultaneously in ESO?
No. You can only research one trait per item type at a time. You cannot start researching Infused on a chest piece while Divines is already researching on that same chest piece. However, you can research Divines on a chest, Precise on a sword, and Bloodthirsty on a ring all at the same time (different item types).
Do light, medium, and heavy armor share research?
No. Light armor, medium armor, and heavy armor are separate categories. Researching Divines on a light armor chest does not teach you Divines for medium or heavy armor chests. You must research each armor weight separately.
Can I research traits from items crafted by other players in ESO?
Yes. Any item with a trait can be researched, whether you found it, looted it, or another player crafted it for you. This is the fastest way to get specific traits for research in ESO.
What are Ornate and Intricate traits? Can I research them?
Ornate increases vendor sale price. Intricate increases Inspiration gain when deconstructed. Neither can be researched or crafted. They exist only on dropped items.
Which traits should I research first in ESO?
Research traits you will actually use first: Divines for armor, Precise for weapons, Bloodthirsty for jewelry. See the Research Order Priority section above for complete recommendations.
Should I finish all 9 traits on one item before moving to the next item?
No. Research the first trait on multiple items instead. Six different items with one trait each unlocks more craftable sets than one item with six traits.
Do craftable sets in ESO require specific traits to be researched?
No. Craftable sets require you to know X number of traits total, but any traits count. Hunding's Rage requires 6 traits researched. It does not matter which 6 traits you know.
Can I change a trait on existing gear in ESO?
Yes, through Transmutation Stations in Clockwork City or player housing. Transmutation in ESO costs 50 Transmute Crystals and you must have the desired trait already researched for that item type.
Do Research Scrolls work with the new ESO Update 49 timers?
Yes. Research Scrolls reduce current research timers by a fixed amount (1-15 days). 
Can I research while crafting or doing other activities in ESO?
Yes. Research runs in the background. You can craft, deconstruct, quest, PvP, or do anything else while research timers count down.
What happens if I accidentally research the wrong trait?
Nothing can be undone. The item is destroyed and that trait slot begins researching. You cannot cancel research to get the item back. Always double-check before confirming research.
Do I need to keep the item in my inventory while researching?
No. The item is destroyed immediately when you start research. You do not need to keep anything in your inventory while the timer runs
Can I speed up research with skill points?
Yes. Metallurgy (Blacksmithing), Stitching (Clothing), Carpentry (Woodworking) and Lapidary Research (Jewelry Crafting) in The Elder Scrolls Online reduce research time by 25% at max rank and allow multiple simultaneous research slots in ESO.
Does ESO Plus affect research time?
Yes. ESO Plus provides a 10% research time reduction that stacks multiplicatively with crafting passives.

Related guides