Foreman Bradiggan
Foreman
Bradiggan is a ghost and the first boss in the Shipwright’s Regret
dungeon in ESO. The boss will have several phases where he will spawn
different types of monsters to aid him. Make sure that the tank will
have an eye on what happens around them.
Paralyzing Fear: The
boss will cast 4 large Area of Effects (AoEs) moving from him to the
outside of the place you fight him at. This deals a moderate amount of
damage and stuns you if you get hit by it.
Soul Bash: This is the bosses’ Heavy Attack. It is very powerful and should under all circumstances either be blocked or dodge rolled.
Possession: The
boss will disappear at around 60% and 30% and cast a big AoE beneath
the players that deals a lot of damage. Especially if you stack it with
other players, so make sure not to stand together.
Flesh Colossus: When
the boss vanishes, he will also summon a Flesh Colossus that will deal a
high amount of damage, especially when it smashes the ground. It’s
absolutely advised to bring any kind of healing to this fight. As soon
as the Colossus dies, the boss will re-appear.
Adds: At
different intervals, the boss will call upon aid to help him defeat the
players. These should always be killed immediately. Try not to stack
during the fight and keep bashing what you can.
Hardmode Mechanics
After
the boss vanishes at around 30% and then returns, he will be casting an
ability on two players which will cause a lot of damage if you do not
mitigate it with another player. Meaning two players will have to stand
together in order to mitigate the damage.
Nazaray
The
second boss in Shipwright’s Regret dungeon in ESO is a giant spriggan.
She is not an easy boss and can deal a ton of damage, which is why it is
important not to go unprepared into a fight and either get a self-heal
or have a reliable healer with you.
Bludgeon: This
is an incredibly strong Heavy Attack. You can block it, but you might
want to dodge-roll it. Since she will send an AoE directly afterwards,
it’s good not to tank her facing the group.
Locust Rain: From
time to time, locusts will fall down from the sky onto the players,
causing quite a moderate amount of damage. Keep moving in order to avoid
as much of the damage as possible.
Liquidate: These
will be blue AoE pools that will appear on the ground. Standing in
these will cause a lot of damage which is why it is better to avoid
these.
Terra Twister: This
will be a slow moving Aoe which can easily be avoided by stepping out
of its way. Try not to stand in these or get hit by these, as they will
cause unnecessary damage.
Adds: At
different intervals this boss will spawn wasps that don’t need to be
focused necessarily by the DPS, but can be killed by means of
player-AoE. If your DPS doesn’t bring a lot of AoE to the table, they
should definitely focus and kill them. Be careful with the Kindred
Spirit that she will spawn at around 70% and 30% of her health, as these
will cast very hurtful AoE cones.
Hardmode Mechanics
From
time to time, Nazaray will summon three senche-like looking Untamed
Kindreds that will have a growing AoE under them and which will explode
when they have reached their fullest point. This will kill the group,
which is why it is important for the group to concentrate on one of them
and kill that, so that the group has room to move there while the
others can explode. Since they always spawn in the same spot, you can
always pick the same spot to gather when the mechanic happens.
Captain Numirril
The
last boss of the Shipwright’s Regret dungeon is Captain Numirril. Just
like the second boss he knows how to deal a ton of damage and has a lot
of mechanics that can be very confusing to less inexperienced players.
There will also be adds joining him in his fight. Due to it also being a
very small platform, this fight can definitely be a pain.
Drown: The
boss will attempt to cast a spell on the one holding aggro (ideally the
tank), which will lift them up in the air by a water-hand and will make
them lose aggro. You can avoid this by dodge-rolling the spell.
Waves: At
around 80% and 40% the boss will go outside of the platform and cast
waves that wash over the platform and will wash away any bile in their
way. Try to avoid them as they will deal a lot of damage and will make
you tumble.
Spout: Casting
a large AoE effect on the ground, this will hurt a lot if you get hit
by them repeatedly. You can move the boss easily out of it and make him
better reachable for anyone else.
Tidal Blow: This
is a conal attack that the boss will cast in front of him with his
sword. This can deal a moderate amount of damage and can be avoided by
players not standing in front of the boss.
Jet: Yet
another charge, this is random and is not targeted at any player. You
should be aware of this mechanic though, as this can deal a lot of
damage.
Adds: During
this fight and at random intervals, the boss will spawn either Drowned
Corpses or Drowned Hulks. The corpses spawn at the edge of the arena and
start throwing at the players and spit a Bilepool onto the ground which
you will have to avoid as they deal quite a moderate amount of damage.
If you don’t kill them fast enough, they will flood the arena with their
AoE.
The Drowned Hulk will spawn at around 80% and 40%.
He is not only a great distraction, but also deals a ton of damage. The
DPS and the tank should focus on the Hulk to kill him as fast as
possible.
Hardmode Mechanics
Hardmode
adds a ton more health to the boss, and the tank should be very agile
during the fight, meaning that they will need to move around a lot so
that the group can kill the Drowned Corpses while also damaging the
boss. At around 40%, when he goes into his second phase, two instead of
one Drowned Hulks will spawn and will add to the boss that will come
back into the fight. At this point it seems crucial to kill the Drowned
Corpses quikcly, as otherwise you will be overwhelmed with mechanics. As
soon as you can, kill the hulks.