Name |
Description |
Arcane Supremacy
|
Increases Max Magicka by 26 per stage. |
Backstabber
|
Increases your Critical Damage done by 2% per stage against enemies you are flanking. |
Battle Mastery
|
Increases your chance to apply a Martial status effect by 30% per stage. |
Biting Aura
|
Increases your damage done with area of effect attacks by 3% per stage. |
Blessed
|
Increases your Healing Done by 1% per stage. |
Bulwark
|
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1900. |
Cleansing Revival
|
Healing a target under 25% Health removes all harmful effects from them. This effect can occur once every 24 seconds. |
Cutting Defense
|
You deal 0 Magic Damage to attackers whenever they damage you with a direct damage attack within 7 meters. This effect scales off the higher of your Physical or Spell Resistance and can activate your Weapon Enchantments and Poisons. |
Deadly Aim
|
Increase your damage done with single target attacks by 3% per stage. |
Duelist's Rebuff
|
Reduces your damage taken by single target attacks by 3% per stage. |
Eldritch Insight
|
Grants 260 Max Magicka per stage. |
Elemental Aegis
|
Reduces the damage you take from Magical attacks by 1% per stage.
Affects Magic, Flame, Frost, and Shock Damage. |
Endless Endurance
|
Increases your Max Stamina by 26 per stage. |
Enduring Resolve
|
Reduces your damage taken by damage over time attacks by 3% per stage. |
Enlivening Overflow
|
Overhealing yourself or an ally grants them Health, Magicka, and Stamina Recovery equal to .5% of your Max Magicka, up to a cap of 150, for 6 seconds. This effect can occur once every 12 seconds per target. |
Exploiter
|
Increases your damage done against Off Balance enemies by 2% per stage. |
Fighting Finesse
|
Increases your Critical Damage and Critical Healing done by 4% per stage. |
Flawless Ritual
|
Increases your chance to apply a Magical status effect by 30% per stage. |
Focused Mending
|
Increases your Healing Done with single target heals by 2% per stage. |
Force of Nature
|
Increases your Offensive Penetration by 660 for every status effect your target has. |
Foresight
|
After you drink a potion, the cost of your Magicka and Stamina healing abilities used within 6 seconds are reduced by 75%. |
From the Brink
|
Whenever you heal yourself or an ally under 25% Health, you grant them a damage shield that absorbs up to 2200 damage per stage, for 6 seconds. This effect can occur once every 30 seconds per target. |
Hardy
|
Reduces the damage you take from Martial attacks by 1% per stage.
Affects Physical, Poison, Disease, and Bleed Damage. |
Hope Infusion
|
Healing yourself or an ally under 50% Health grants them Minor Heroism for 1 second for every 300 Magicka Recovery you have. This effect can occur once every 10 seconds per target.
Current duration: 1.5 seconds |
Ironclad
|
Reduces your damage taken by direct damage attacks by 3% per stage. |
Last Stand
|
When you take damage below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 9 seconds. This effect can occur once every 9 seconds. |
Master-at-Arms
|
Increases your damage done with direct damage attacks by 3% per stage. |
Mighty
|
Grants 100 Weapon and Spell Damage to Martial attacks.
Affects Physical, Poison, Disease, and Bleed Damage. |
Occult Overload
|
Whenever you kill an enemy under the effect of a status effect, they violently explode for 1037 Oblivion Damage per stage to all other enemies in a 4 meter radius, and applying a random status effect to each enemy hit. This effect can occur once every second. |
Piercing
|
Grants 350 Offensive Penetration per stage. |
Precision
|
Grants 160 Critical Chance per stage. |
Preparation
|
Reduces your damage taken from non-player attacks by 5% per stage. |
Quick Recovery
|
Increases your healing received by 1% per stage. |
Reaving Blows
|
When you deal direct damage you heal for 7% of the damage done. |
Reinforced
|
When you begin Bracing, you gain a damage shield that absorbs 5140 damage for 3 seconds. This effect can occur once every 10 seconds. |
Rejuvenator
|
Grants 41 Weapon and Spell Damage to your healing abilities per stage. |
Resilience
|
Grants 132 Critical Resistance per stage. |
Riposte
|
When you block an attack from an enemy within 7 meters, your next direct damage attack made within 5 seconds deals 33% additional damage. This effect can occur once every 5 seconds. |
Salve of Renewal
|
Whenever you remove a harmful effect from yourself or an ally, you sanctify the ground beneath them and heal them and allies within 8 meters for 1280 Health per stage. This effect can occur once every 10 seconds. |
Soothing Tide
|
Increases your Healing Done by area of effect heals by 2% per stage. |
Swift Renewal
|
Increases your Healing Done with healing over time effects by 2% per stage. |
Thaumaturge
|
Increases your damage done with damage over time effects by 3% per stage. |
Tireless Discipline
|
Grants 260 Max Stamina per stage. |
Unassailable
|
Reduces your damage taken by area of effect attacks by 3% per stage. |
Untamed Aggression
|
Increases your Weapon and Spell Damage by 3 per stage. |
War Mage
|
Grants 100 Weapon and Spell Damage to Magical attacks.
Affects Magic, Flame, Frost, and Shock Damage. |
Weapons Expert
|
Increases your damage done with Light and Heavy Attacks by 4% per stage. |
Wrathful Strikes
|
Grants 41 Weapon and Spell Damage to your damaging abilities per stage. |