"Meta" Trash setup for the upcoming patch. Keep in mind it's a base to work from and can always be improved depending of the situation and your group speed.
Sets
Skills
Champion Points
Champion Bar
Passive Stars
-
Breakfall
50
-
Fleet Phantom
40
-
Fortune's Favor
50
-
Gilded Fingers
50
-
Inspiration Boost
45
-
Out of Sight
30
-
Soul Reservoir
33
-
Steadfast Enchantment
50
-
Wanderer
75
-
Battle Mastery
40
-
Blessed
20
-
Eldritch Insight
20
-
Elemental Aegis
20
-
Flawless Ritual
40
-
Hardy
20
-
Mighty
30
-
Piercing
20
-
Precision
20
-
Preparation
20
-
Quick Recovery
20
-
Tireless Discipline
20
-
War Mage
30
-
Bashing Brutality
20
-
Defiance
20
-
Fortification
30
-
Hasty
16
-
Hero's Vigor
20
-
Mystic Tenacity
50
-
Nimble Protector
6
-
Piercing Gaze
30
-
Savage Defense
30
-
Sprinter
20
-
Tempered Soul
50
-
Tireless Guardian
20
-
Tumbling
30
Character
Consumables
Passives
Racial
Buffs/Debuffs
Name | Effect |
---|---|
Major Expedition | Increases Movement Speed by 30% |
Major Prophecy | Increases Spell Critical chance by 12% |
Major Savagery | Increases Weapon Critical by 12% |
Minor Berserk | Increases all damage done by 5% |
Minor Force | Increases Critical Damage by 10% |
Minor Slayer | Increases damage dealt in Dungeons and Trials by 5% |
Stagger | Increases damage taken by 65 per stack for 5 seconds. |
Guide
If you are Engulfing duty in your group, cut Stagger to fit it in.
You want to only press Stagger once, to apply the stomp AoE debuff. In an ideal world, other DKs in your group will do it too and the trash will have 3x Stagger stack, perfect for arc beams.
In situations where there is only 1 add left, and the group starts running already, you want to use stagger from range while starting to run already.
If you are using the Green cloak, you can cut RaT and use it as your speed source, but be aware that it will be hard to sustain stamwise.
If you are not using Maelstrom staff on bosses, you could use the Unstable wall morph.
Your rotation should look like :
Prebuff FoO/Cloak if you have/Destro if you have; Eruption/Wall while running in.
If you are on Engulfing, press it there, otherwise Talons > Deep Breath > Stagger;
If the pack is low enough, use Spin2win already. Otherwise additional Talons until main target is around 35%.
Don't underestimate the range of Spin2win and your LA, you can start moving at the same time as arcanists and eventually use Stagger from far if needed.
You can frontbar FoO instead of Camo and use it as semi spammable as well as spin2win, for something like Deep Breath > Talons > Spin > FoO > Deep Breath > etc…
Talons Initial hit is better than Spin until around 35% of your targets HP, it's therefore worth it to use it twice or sometimes three times in a row before finishing with Spin2win casts.
Use additional Light pieces if your group doesnt have Alkosh in trash/you don't trust your alkosh DD.
Use Order's Wrath if your group doesn't have good Force/Brittle/Catalyst uptime - or in 4 man.
If you plan on not using the elden ring set, swap the non-poison glyph for an Absorb Stamina one.
It's nice to have an ulti setup with Acuity etc. for when you are planning on dropping your ult, the difference in log will be noticeable.